I’ve come across this nice website about the short history of tilings and tessellations. In this post, I am regenerating a tiling of Dürer rhombii. Albrecht Dürer sounds like one of the pioneers of some of the concepts of today’s emerging field of architectural geometry. Here is a phrase from that website about Dürer; “…Like Kepler, regular polygons and polyhedra fascinated Dürer… A large section of the Painter’s Manual is dedicated to […]
Posts categorized under Tools and Languages
While looking at the student works of my 2009 class, I realized that in some cases, the “pipe” component takes a considerable amount of time to execute even on fast computers. Students mostly create pipes to model structural frame systems such as canopies and facade frames. Therefore, the path of the pipe is usually linear (not curved). I decided to calculate the performances of three approaches that could be used […]
Force fields might be one of the most influential component sets of Grasshopper. Thus it also becomes a de-facto standard design approach like the Voronoi subdivision. There are beautiful examples of this mathematical solution. Here is a good explanation of mathematics underneath, and here are my previous studies. I tried to use the Grasshopper’s force field components and see how it looks like when animated. Thus, multiple spin forces are merged […]
Here is a simple description of Rhinoceros’ Printing dialog. It is the same with version 4.0, nothing changed in layout and printing dialogs in 5.0. Significantly our Architectural Geometry classes should benefit from this explanation. Most of these options should be tested with a plotter (e.g. pencil widths) before final print-outs. Also, you may try creating a PDF file of your homework from this dialog.
This was a month ago, I was searching for a way to work with random points and growing populations. Then this idea appeared accidentally. I wasn’t trying to mimic the behavior of biological cells (in fact I’m in serious doubt about biomimicry in general). The trick is to use a timer + data recorder + a knob for the arbitrary user input. It starts to breed when you start the […]
I learned this method from the open math resources website. I couldn’t help myself repeat it in Rhinoceros. It was quite fun to solve circle tangency problems in 2D, this is one of them: drawing the circle that passes three given points, not using ready-made commands but only geometric tools of the circle (compass) and ruler (line). Here is the sequence of it: First of all, we need to know […]
Grasshopper still surprises me. This definition draws a spiral by using a random component. It is obvious that the seed value of the random component has a relationship with an archimedean or a similar spiral. My intention was to create a definition to put a number of random points inside a circular area, not a rectangular one. While I grow the radius of a circle and get a t parameter […]
I at the Center is a multiple-axes vertex deformation based on a quadrangular hyperframe, designed by David Oleson at the studio of William Huff in 1964. Below, you see the original drawing and my Grasshopper animation based on a single-point attractor, creating the “I” wherever it is. It was a pleasure to read and repeat this deformation, which is a nice exercise in data tree operations and also one of the […]
This simple vb.net component controls the Rhino viewport background without a need to enter its options panel. It is used to change the viewport background color and grid visibility quickly within Grasshopper. Here is the definition file: [GHX: 0.9.0056]. In order to be able to return to default settings, I put a “default” toggle. Just click on it to “false” state, then the Rhino background color can be changed by the […]
Instead of searching for an iterated and rule-based variety, this method captures instances of spatial deformation by transforming the hyperframe. This liberates us from a classical understanding of pattern deformations that are enframed within regular polygons, mostly rectangles or hexagons. Grasshopper has a built-in component to study such variety. The spatial Deform component gets vectors as inputs and transforms any given geometric object according to it. This website has also […]
Again, I continue with some simple solutions for Grasshopper. The surface split component gives all possible surfaces sliced with given curves. And it creates “invalid” curves with at least one open edge. I used this to perceive the closed regions within a given complex curve set. Just put the “Clean” component to erase the outer invalid surfaces and there remain the closed ones. However this time the question was where […]
This is a simple trick that shows the utilization of the “surface split” component in Grasshopper. It is used for detecting the inner regions of any given two-dimensional linework. Thus, it resembles the hatch boundary detection of AutoCAD and similar software. There is no built-in hatch component in Grasshopper. But maybe you can use this as a starting point if you want to develop it. The definition starts with drawing […]
Today’s tip is about two-dimensional curve-point calculations. It is very handy to use “closest point” components in Grasshopper. You can calculate distances and directions between curves, surfaces, and points. Then, place point objects in relation to the proximity of another object. However, there is no “farthest point” implemented yet. I tried to calculate the farthest point from a curve. First, I tried to translate the curve in a fashion that […]
Crossover is a single-axis, line-based deformation algorithm, constructed on a regular quadrangular hyper frame, designed by Richard Lane at the Basic Design studio of William Huff in 1963. It presents two apparently different parquet deformation sequences linked together. Thus, the designer created a transition between the borders and inner cross-shapes gradually. This transition is visually smooth and interesting because of the component shift in the middle. It actually does not […]
Recently, I returned to old fashion RhinoScripts in order to recapture its idea and functionalities again. After almost 10 years, this is my first experiment on creating a custom function that draws hexagonal grids. I tried to implement a fast process for it, however, there could be much faster ones. This script focuses on using functions, variables, and object arrays. I’ll continue to make more of these simple exercises and […]
After becoming a ready-made component in Grasshopper, the Delaunay triangulation lost its popularity quickly. It used to be a nice problem of computational geometry for designers obsessed with scripting. Last month, Benay reminded me of the method of circle checking. She showed her Rhinoscript that creates circles from point triplets and checks if a point is inside or not. Today I studied this in Grasshopper to see if I can […]
Kündekâri is an old woodworking technique, composed of interlocking parts without any glue or nail. It is primarily used in wooden doors and minbers inside Mosques. The interlocking system makes the whole structure very durable. I tried to model this technique using the Voronoi pattern, naming it Voronoi Kündekâri. Below you see a typical example of Kündekâri pieces and the resulting pattern. The interesting part of the Grasshopper model is […]
This is based on my failure of creating an optimum solution for planar polygonal subdivisions. There is a method called Tangent Plane Intersection (TPI), explained briefly here (sometimes similar algorithms are called “planar remeshing” and “variational shape approximation”) which is effectively used in the Trada pavilion (here). I tried to implement a similar method using only native Grasshopper components and no recursion, but it quickly became much more complicated than […]
Below is a classical Truchet Patterns example we used to discuss in design computing class. Now, we can create a much faster and cleaner definition using the newly added Array component. The new version of Grasshopper brings several important features: Patch surfaces and date/time components. We used to implement a VB component to create simple clocks that measure temporal operations in Grasshopper. Parsing and executing MusicXML and related applications were […]
The story of Atatürk Cultural Center (in Turkish: Atatürk Kültür Merkezi – AKM) dates back to the 1930s. Auguste Perret designed the first version of the project and started the construction in the late ’30s. However, war and financial problems halted the construction. The project continued in the early 1950s with major updates and extensions. Faruk Akçer and Rüknettin Güney were responsible for this second version. Hayati Tabanlıoğlu designed the […]