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15 posts

Dual Polyhedra in Grasshopper

October 7, 2025

Exploring dual polyhedra in Grasshopper is an interesting topic. In this post, I try to generate the dual of any polyhedron using Rhino Python and possibly Grasshopper. I developed this code for Rhino Python earlier here, and now I have converted it into a Grasshopper-Python…

String Art in Rhino Python

June 19, 2025

String art is a captivating technique that combines geometry and aesthetics to recreate images using lines between pins. Here is a good reference to start studying it. In this post, I explored a custom Rhino Python script designed for Rhinoceros 7 and 8. It transforms…

Evolutionary Optimization of Tilings

April 19, 2025

In large-scale projects, calculating tiling layouts for wall, floor, and ceiling surfaces becomes even more critical. Evolutionary optimization of these tilings seemed to be a viable approach yesterday. Considering how time-consuming and labor-intensive this process can be, I tried using Galapagos, an old but often…

ASCII Art in Grasshopper

August 24, 2024

ASCII art is a graphic design technique that uses characters from the ASCII (American Standard Code for Information Interchange) set to create images, symbols, and designs. This form of art involves arranging text characters to form a visual representation of objects, scenes, or abstract patterns….

Parametric Tool Designer for KUKA PRC

August 7, 2024

In architectural research, a significant challenge in robotic fabrication is replicating setups due to the unique configurations used in each study. There is a lack of a unified software platform connecting various researchers and their robotic setups. Additionally, the fabrication tools are typically not open-source…

Online Virtual Studio (OVS)

July 31, 2024

This is the latest reel video of the Online Virtual Studio (OVS) project. We conducted it together with Oğulcan Üneşi and Serkan Uysal since 2022. We tried to develop a tool for online and blended education in architectural studios. The tool has specific features tailored…

Wave Generator

April 17, 2024

Here is a wave generator code I developed using Grasshopper and Python. While searching for a solution to the realistic water simulations, I came up with the Gerstner Waves. I tried to implement it. However, I came up with this final result, which is not…

Penrose Tiling Generator

April 16, 2024

A Penrose tiling exemplifies a type of tiling known as aperiodic. In this context, tiling involves covering a plane with non-overlapping polygons or shapes. Aperiodic means the tiling lacks arbitrarily large repeating sections. These tilings derive their name from mathematician and physicist Roger Penrose, who…

Wandering Simulator

March 9, 2024

In 1986, Craig Reynolds developed an algorithm aiming to model the flocking behavior of birds, which remains a cult method used in flock simulations today. In my initial study, the bird-oids (boids) have no rules or limitations, just chilling randomly on the screen. I call…

Quantity Surveyor

February 26, 2024

This work emerged out of necessity. In the design and application process of wooden frame structures, where we put thousands of pieces together like a puzzle, the issue of preparing and updating quantity and measurement lists requires the most effort. Hours spent on this and…

Perlin Noise Generator

August 20, 2023

Perlin noise is a gradient noise function that has been widely used in computer graphics, procedural generation, and various other applications to generate natural-looking patterns. Here is my brief exploration of the Perlin Noise Generator. Although I didn’t fully follow the traditional steps the result…

Dual Polyhedra Generator

August 3, 2017

According to Wolfram, “By the duality principle, for every polyhedron, another polyhedron exists in which faces and polyhedron vertices occupy complementary locations. This polyhedron is known as the dual, or reciprocal”. We can use this method to generate new polyhedra from known ones. I tried…

Delaunay Triangulation with Rhino Python

July 27, 2017

Boris Nikolayevich Delaunay was a Russian mathematician and mountain climber. He developed the Delaunay triangulation, which is a method in computational geometry. It is a triangulation of a set of points such that no point is inside the circumcircle of any triangle formed by the…

Shortest Path Generator

April 30, 2012

This is the continuation of my scripting experiment within Grasshopper. Like the minimum spanning tree algorithm, this is also a famous problem of computational geometry; the shortest path problem. I’m now coding faster and understanding the namespace more easily in Grasshopper. This time, the challenge was…

Minimum Spanning Tree

April 26, 2012

This is the updated version of my MST code from 2012. After over a hundred hours of Rhinocommon and Grasshopper SDK studies, and lots of dead ends, I was finally able to calculate the minimum spanning tree of any given curve network in Grasshopper. Problems…

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