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24 posts

Drawing Lattice Deformation

December 11, 2024

Lattice deformation in parametric design refers to the process of manipulating a grid or mesh structure so that it changes shape in response to specific inputs or parameters. We use this approach widely in computational design for creating complex, organic forms and adaptive systems. Also, lattice deformation can be applied in architectural facades, structural systems, and product design where adaptability and aesthetic fluidity are desired. In this short tutorial video, I am drawing a lattice deformation in the Rhinoceros. It…

Drawing Crosswise Deformation

December 11, 2024

Parquet deformation refers to a transformation technique applied to a grid or tiling pattern, particularly one that resembles traditional parquet flooring, to create visually interesting and dynamic patterns. This concept is used in parametric design to alter repeating geometric tiles, producing effects such as warping, bending, or otherwise deforming the original pattern while maintaining an overall cohesive layout. In this short tutorial video, I am explaining the drawing of Crosswise deformation. This is a beginner-level drawing exercise that utilizes basic…

Deformation of Islamic Patterns

March 2, 2024

This is the new version of my previous study on the deformation of Islamic Patterns. I love the purity and simplicity of the geometric construction processes of these patterns. It is possible to observe them in many places in many different forms. By continuing this work, I aimed to highlight the pattern deformations that map out all the variation possibilities of these patterns. Unlike previous versions, this time I aimed to achieve results ready for laser-cutting production. As you will…

Basic Grid Deformation

July 5, 2023

I am still trying to find the simplest solution to some geometric definitions. This is why I called this Grasshopper definition “Basic Grid Deformation”. Here you see the Curve Proximity (CrvProx) component in use. This component calculated the shortest distance between two curves. I think the underpinnings of this component are very interesting. I hope I can code it in Python one day. In order to see the result more clearly, the Previews of the Interpolate Curve (IntCrv) and Square…

Point Waves

May 29, 2023

Here is another basic exercise in Grasshopper. This exercise “Point Waves” creates wave-like deformations on the grids of points. The major function of the definition is to calculate the distances from every point of a grid to an attractor point, with the help of Distance (Dist). Then it sorts them from the smallest to the largest (= closest to farthest) with the Sort List (Sort) component. This component takes and matches two lists of the same size, called key (K)…

Parquet Deformations add-on

May 4, 2023

This is my first experiment on developing add-ons for Grasshopper. There are two components in the “Parquet Deformations” add-on. These are the ghuser files coded in Python. So, they can work by just dragging and dropping to the Grasshopper canvas. These first two components of the toolset are more like helpers while designing Parquet Deformations. I introduced some of my re-generations of classical parquet deformations here and here and in a book chapter here. The Loft Component of Parquet Deformations…

Wiry Wonder

January 8, 2023

The Parquet Deformation named “Wiry Wonder” was designed by Michael Cuttita in William Huff’s studio at the State University of New York in 1989. The below figure shows the original drawing made by the student. Similar to the previous one, this composition is based on a hexagonal lattice. In this composition there are three significant prototiles, marking the three key moments in the shape-shifting process. There is also one invisible prototile. It accommodates the transition between the last two prototiles….

Strange Start Startling Stop

November 26, 2022

“Strange Start Startling Stop” was designed by Mary Purdy at the State University of New York in 1985. The composition is based on a hexagonal lattice (above figure). There are four prototiles, marking the four key moments in the shape-shifting process. The first prototile is a regular hexagon, which is also the first tile of the composition. This prototile morphs into a shape that is a composition of four smaller hexagons, creating the second prototile. This morphing process finishes at…

Parquet Deformations Revisited

January 9, 2018

Here is the abstract of my last publication in the International Journal of Architectural Computing. Parquet Deformations is an architectural studio exercise of William Huff in the 1960s. It aims to improve students’ reasoning of spatiotemporal variation by utilizing sequential shape-shifting of patterns. This article examines the outcomes of this educational research from the perspective of design computing. A multilayered reading about the exercise will reveal its historical, theoretical, and artistic backgrounds. Then we explain the common structural elements and different construction approaches…

Metamorphosis

November 28, 2014

Here are some of the student works from this year’s Computation-based Basic Design Studio, centered around the captivating theme of Metamorphosis. Throughout the course, we tasked the students with pushing the boundaries of their creativity and innovation and encouraged them to construct designs that transcend conventional limitations and embody the essence of shapeshifting systematic wholes. The metamorphosis concept catalyzed their artistic exploration. Then, urged them to delve deep into the realm of design possibilities. A pivotal aspect of this studio…

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