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78 posts

Perseverance

October 8, 2026

While digging through my trash archives, I found this video from three years ago. Instead of exploring things with Grasshopper, I jumped into a bit of naive digital art. The Fibonacci Sphere algorithm was very popular in those days. I used the SubD components, which were new at the time. It was around the same period as the one right over there. I tried to make something scary again, but to be honest, there is also quite a depressive mood…

On Reason, Language, and Power

October 8, 2026

Thomas Hobbes’s 1651 work, Leviathan, was written in Paris, where he had fled the English Civil War because of his royalist leanings. In this work, Hobbes defines Leviathan as a strong state authority. To do so, he is compelled to develop certain definitions concerning human and societal nature. In this week’s Digital Culture Readings class, we focused on the fifth chapter of Leviathan, titled “Of Reason, and Science.” While eagerly awaiting my students’ papers, I present my own response paper…

A Programmable World

October 1, 2026

The mandatory course Readings on Digital Culture in the Graduate Program in Architectural Design at Istanbul Bilgi University began with the introductory chapter of Charlie Gere’s Digital Culture. We will write a response paper every week. I have completed my response to the first reading. The reading begins with the parallel development of the Industrial Revolution and capitalism. It then follows this history up to the emergence of today’s computers. It looks at how money gradually became a more abstract…

3D Printing Research Area

September 26, 2026

Over the past few months, I bought a cheap and affordable 3D printer, and I am quite satisfied with it. The Creality Hi model printer has advanced features and its quality is not bad at all. Compared to the Ultimaker printers we used in the past, technology has naturally evolved over the years, and certain processes have become much easier. With this occasion, I wanted to share the literature review I conducted for a project. Maybe it will be useful…

Gaussian Curvature

September 23, 2026

The development of geometry began by measuring the world as discrete objects. Moving beyond measuring nature, it evolved into reasoning, calculation, and mathematics. Platonic solids were one of the most elegant and beautiful ideas reached by geometry. Pondering why there are only five of them was a tribute to collective human intelligence. Earlier in this blog, we modeled polyhedra, like the Platonic solids, using geometric construction methods. This process was like solving a puzzle. To construct a point whose distances…

Work of Art in the Age of AI

September 19, 2026

In his groundbreaking 1935 text ‘The Work of Art in the Age of Mechanical Reproduction,‘ Walter Benjamin questioned how photography and cinema radically transformed the nature of art. According to him, what made a work of art unique was its singular existence in time and space, its ‘aura’. Mechanical reproduction techniques shook this aura, detaching the work from its traditional context and offering it up for mass consumption. Today, we stand at a completely different threshold. Generative AI tools are…

Geography of the Unsayable

August 30, 2026

Everything starts with an image in the mind, with a cinematic dream: the great white cliffs at the end of the movie, “Atonement”. While the waves are hitting the shore, that reunion that can never happen. But the moment we take our first step, that abstract feeling of Ludwig’s hard reality smacks us: “The world is everything that is the case; it is the totality of facts, not of things.” The exact departure times on the station boards, the numbers…

Syntax, Meaning, and Wasp

August 24, 2026

The question of how form emerges in architecture has always been one of the most fundamental debate topics of computational design. When I was a graduate student, we used to examine how abstract language structures made of words and rules turned into spatial and geometric systems. In this post, starting from the reflection of linguistic theories on architecture, we will talk about the logic of discrete aggregation that we study in the first year Design Computing courses. At the same…

Venice Architecture Biennial

August 18, 2026

We would like to share that our collaborative research on earthen architecture was featured at the Pavilion of Türkiye at the 19th International Architecture Exhibition, La Biennale di Venezia. Curated by Ceren Erdem and Bilge Kalfa around the theme “Grounded” (Yerebasan), the exhibition reimagines earth as a living archive, natural intelligence, and a dynamic laboratory for contemporary spatial practices. Together with Fulya Akipek and our interdisciplinary teams, we contributed to the pavilion with three architectural prototypes: Digital design and fabrication…

Intra)/value

August 16, 2026

The group exhibition 2 Years 10 Meters, curated by Natalia Schmidt, opened on April 24, 2024, at the Cité Internationale des Arts in Paris. My name was also included in the exhibition due to the projection graphics in Didem Yalınay’s artwork Intra)/value. This was another step in Didem’s long-term project. She hated being called a “Digital Artist.” She produced wonderful works with Seçkin Maden. I was fortunate enough to accompany her as a modest collaborator on one of her pieces….

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