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5 posts

Syntax, Meaning, and Wasp

August 24, 2026

The question of how form emerges in architecture has always been one of the most fundamental debate topics of computational design. When I was a graduate student, we used to examine how abstract language structures made of words and rules turned into spatial and geometric systems. In this post, starting from the reflection of linguistic theories on architecture, we will talk about the logic of discrete aggregation that we study in the first year Design Computing courses. At the same…

Ice-Ray Lattices Revisited

April 9, 2015

Further studying iteration in Grasshopper, this time, inspired by George Stiny’s “Chinese Ice-Ray Lattice” subdivisions with Aneome, instead of the Hoopsnake add-on I tried in the previous work. As you know, loops add various ways of usage to Grasshopper. In future versions, loops may cease to be just an add-on and become native components of Grasshopper. Until then, loop plugins like Anemone take on this task. In the example here, we create an application by throwing random lines to divide…

Chinese Ice-ray Lattices Revisited

March 25, 2013

One of the cult texts in Shape Grammars theory is Stiny‘s Chinese Ice-ray Lattices Grammars. Although it is full of technical terms, it represents an analysis of a working algorithm. We can directly transfer that from the behavior of an artist. One can imagine a Chinese artisan, summoned to a building site. He brings tools and implements and a collection of finely finished sticks. Then, he begins his design by selecting a stick of the appropriate length and carefully attaching…

PatGen: Islamic Pattern Generator

February 27, 2013

It was the 2008, eCAADe Presentation at Antwerp together with Birgül Çolakoğlu and Serkan Uysal. This paper presents a student work developed in the Introduction to Computational Design graduate course titled “Designing the Design” at Yildiz Technical University. The course focuses on the use of algorithms as design tools, rather than coding experiments. The course runs parallel to the shape grammar course. There, we study the basic concepts of computation through visual design exercises. So, the shape grammar course teaches…

QuickShaper

April 5, 2012

QuickShaper (QS) an experimental computer utility for Shape Grammars. It aims to assist designers and students in creating and exploring rule-based designs. QS is first presented and published with Birgül Çolakoğlu at the 25th eCAADe Conference held at Frankfurt / Germany in September 29th, 2007. QS is a scripted utility, written in MaxScript, developed within Autodesk’s 3D Studio MAX version 9. It is not tested on earlier versions. QS works well with Max Design 2011 after modified 1.80 version. This…

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