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4 posts

PLURA Pavilion

September 22, 2026

Last year, during the first stage of the Architectural Design Graduate project, our student team made a quick preparation and participated in the experimental works exhibition at the International Antalya Architecture Biennale (IABA 2025). This was a challenging yet educational process for our team. Using EPS foam and the robotic hotwire cutter (RHWC), a production run of 125 units, consisting of two modules (95 octahedra and 30 icosahedral units), was carried out. The icosahedral units also underwent an additional cutting…

Modeling and Unrolling Mecon

December 14, 2024

The truncated octahedron is an Archimedean solid, characterized by a mix of hexagonal and square faces, and it has a very symmetrical and regular structure. Buckminster Fuller called this solid “Mecon”. The truncation process includes the cutting the edges of a polyhedron. We do this by dividing every edge of the polyhedron into 1/3s. Then, we carefully re-connect these division points to generate new, planar polygons. In the case of a truncated octahedron, we transform the 8 regular triangular faces…

Modeling and Unrolling Octahedron

December 12, 2024

An octahedron is a three-dimensional polyhedron with eight triangular faces, six vertices, and twelve edges. It is one of the Platonic solids and has high symmetry, with all of its faces being equilateral triangles. A regular octahedron can be visualized as two pyramids joined at their bases. It has the same number of faces as a cube has vertices, and the same number of vertices as a cube has faces. The octahedron is also dual to the cube, meaning that…

Drawing and Unrolling Octahedron

December 29, 2011

An octahedron is a polyhedron and platonic solid with 8 faces of identical equilateral triangles. In this post, I will try to explain the drawing and unrolling process of the octahedron. It has a close relationship with the cube as it’s dual. In order to construct an octahedron, we first have to create a square. The main problem of drawing the square is determining the right angle (perpendicular axis) to any point in Euclidean space. We’ll draw it here as…

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