Posts categorized under Research

Parametric Entrance

This was my first serious Grasshopper study. In 2009, I decided to attend a design contest for a campus entrance. Of course, the jury didn’t know that the design resulted from a parametric model. I have called this Parametric Entrance since then. The starting point of this project was the conception of the “entrance” as a design problem related to the project area as a whole, rather than just a […]

Grasshopper | Pavilions | Projects || designcontest | entrance
January 3, 2012

Interlocking Structure (No Boolean)

It has been a tough problem for me, for the last two days. A parametric model of an interlocking structure (sometimes also called egg-crate, waffle, or contouring structure) can be created easily in Grasshopper using a Contour component. In addition, you need a couple of list management operations and a boolean (or region) difference event. However, Rhino and Grasshopper are very slow at calculating boolean differences on both solids and […]

Grasshopper | Interlocking Structures | Surface Constructions || boolean | contouring | egg-crate | fabrication | interlocking | surface | waffle
January 2, 2012

Hyperbolic Paraboloid Surface

Since the mid-20th century, the hyperbolic paraboloid surface has been one of the most popular mathematical forms for architects. Named Hypar in short, this is the Quadric Surface equation of the Hyperbolic Paraboloid. Erik Demaine summarizes several examples from architecture such as the roof of the Girls’ Grammar School in London (designed by Chamberlin, Powell, and Bonn), the Philips pavilion at the 1958 Brussels exhibition designed by Le Corbusier, and […]

Curves | Grasshopper | Parametric Surfaces | Tutorials || hypar
December 30, 2011

Drawing and Unrolling Octahedron

An octahedron is a polyhedron and platonic solid with 8 faces of identical equilateral triangles. In this post, I will try to explain the drawing and unrolling process of the octahedron. It has a close relationship with the cube as it’s dual. In order to construct an octahedron, we first have to create a square. The main problem of drawing the square is determining the right angle (perpendicular axis) to […]

Polyhedra | Rhino || cube | euclidean construction | octahedron | platonic solid | square
December 29, 2011

Surface Subdivision

[2011_12_25_divide] here is the fundamental of surface subdivision in Grasshopper. In order to design a parametric truss exercise, this is the generally accepted starting point. Get a surface from the file, subdivide it into U and V directions to create point lists, and then manipulate these points to create something interesting. Having a list of points would also present good potential regarding attraction with other entities, such as point or […]

Grasshopper | Surface Constructions || point | subsurface | surface | truss
December 25, 2011

Circle Crossing

I am learning Grasshopper. In this Circle Crossing definition, I tried to create the above pattern (also described in Sunflower Spiral) as simply as possible, this definition creates not only spirals but is also capable of more tessellations I guess. Maybe a three-dimensional equivalent might be studied in the future. As you can see from the definition, I started with a large circle. Then, I divided it into segments and […]

Grasshopper | Tessellations || circle | grid | point
December 25, 2011

Graph Surface

This time, in order to develop a potential “dummy” surface for Grasshopper experiences, I built a better definition. The Graph Surface definition uses a polygon as a basis, divides the edges and moves them according to various parameters. It’s fun to play with mapping different graph types and various polygons and subdivision values. Surprisingly, this definition led me to a wide range of possibilities I haven’t planned. Especially, shifting the graph […]

Grasshopper | Parametric Surfaces || graph | surface
December 24, 2011

Dodecahedron: Drawing and Unrolling

The dodecahedron is a Platonic Solid with 12 equilateral pentagonal faces. It has a close relationship with its 20-sided dual, Icosahedron. Mete Tüneri showed the following method of Dodecahedron construction, using only distances, corners of the pentagon, and a visionary equilateral triangle underneath. We’ll construct Dodecahedron, assuming that we’ve drawn an initial equilateral pentagon. We need to find out the pentagon’s angle of 3d rotation. First, put spheres at points a […]

Research || dodecahedron | euclidean construction | icosahedron | pentagon | platonic solid
December 23, 2011

Subdividing Triangular Surfaces

NURBS surfaces by nature, like four-corner topologies with U and V directions. Şebnem Yalınay Çinici has formulated a tectonic exercise of “Primitive Hut”, which in my point of view is a tough geometric challenge; a subdivision on a real three-corner manifold. That seems very easy at the beginning as both Rhinoceros and Grasshopper are able to create surfaces with three corners, by either lofting, meshing, or edge curve methods. However, those […]

Grasshopper | Surface Constructions || design education | egg-crate | grid | the primitive hut
December 22, 2011

Surface Component based on Gaussian Curvature

This experiment is based on a traditional surface-component definition. However, the variation of components is associated with Gaussian curvature. We just control the subdivision and a multiplier value. Results are interesting in as an educational tool to explain NURBS surface curvature and its utilization for Design Geometry. Different surface shapes generate exciting results. Of course, this could be much improved by recognizing positive and negative curvature values, (probably only accepting […]

Grasshopper | Surface Constructions || component | gaussian curvature | plane | point
December 22, 2011

Icosidodecahedron

Icosidodecahedron is an Archimedian Solid, a thing in between the Platonic Solids of Icosahedron (d20) and Dodecahedron (d12). It is a rectified version of an Icosahedron, constructed by dividing every edge into two equal segments and joining these segments to create a composition of equilateral pentagons and triangles. Archimedian Solids consist of at least two equilateral polygons, whereas Platonic Solids are constructed by only one. We’ll deduce an Icosidodecahedron from […]

Polyhedra | Rhino || archimedean solid | dodecahedron | euclidean construction | icosahedron
December 22, 2011

Modeling an Icosahedron

Today’s polyhedra is the beautiful icosahedron. It is one of the five Platonic Solids with twenty equilateral triangular faces. Its dual is the dodecahedron, which has pentagonal faces. Here, I explained the process of modeling an icosahedron. After creating a regular pentagon, you should find the “tip” point of the Icosahedron by intersecting spheres from at least three of the corner points with a radius of the pentagon’s edges. You […]

3D Models | Polyhedra | Rhino | Tutorials || icosahedron | platonic solid
December 21, 2011

Truncated Tetrahedron

A truncated Tetrahedron is an Archimedian Solid, created by slicing a Tetrahedron. Its faces are regular hexagons and triangles. Assuming you’ve created a Tetrahedron, first join its faces to create a polysurface. Now, you may re-create the lines of Tetrahedron’s edges, either by drawing them or generating them (Curve/Curve from Objects/Duplicate Edge). While the edge lines are selected, hit (Curve/Point Object/Divide Curve By/Number of Segments) and type 3 to create the […]

Polyhedra | Rhino || archimedean solid | euclidean construction | tetrahedron
December 21, 2011

Semi-regular Surface Tessellation

Back in 2011, one of the first posts on designcoding explored how to divide a surface in alternative ways. I called this Grasshopper definition a semi-regular surface tessellation. Although the term isn’t entirely accurate -since the pattern is neither planar nor made of equilateral shapes- it still reflects what I had in mind. Dividing surfaces into fabricable parts remains a key concept in learning parametric modeling, so I decided to […]

Grasshopper | Paneling | Surface Constructions | Tessellations || semi regular
December 20, 2011

Construction of Tetrahedron

The tetrahedron is a platonic solid with four equal triangular faces (equilateral), six equal edges, and four vertices. In the construction of a tetrahedron, we will look closer at length transfers using compass-like tools in two- and three-dimensional space. To define the edge length of the first triangle, start with any two points in Cartesian space. Using a compass (arc or circle), draw two arches (or circles) using your initial […]

Design Geometry | Polyhedra | Rhino | Tutorials || platonic solid | tetrahedron
December 19, 2011

Graph Mapping Edge Surface

The smooth and continuous nature of the “Sine Surface” has garnered significant popularity among designers and architects alike. This captivating curved surface offers a visually pleasing aesthetic that adds an elegant touch to various design projects. Its flowing contours and gentle undulations create a sense of harmony and organic beauty. Recently, I delved into this with the help of Grasshopper’s Graph Mapping functionality, I began my artistic journey. Although I […]

Grasshopper | Parametric Surfaces || graph | graph mapper | Grasshopper | sine | surface
December 19, 2011

Emergent Polygons

This is my first post in designcoding, dated 14.11.2011. I revisited the code and decided to re-publish it in 2024. Hello World! This is the Emergent Polygons definition, one of the first Grasshopper studies I made while learning the language. This is a very efficient programming language for designers and architects since it utilizes geometric relationships very intuitively. I think it will be more popular and widely used in the […]

Curves | Design Geometry | Grasshopper || emergency | polygon
November 14, 2011

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