Lesion

This is another final project of the three-day workshop at YTU, named Infections. A conceptual framework is developed by Bahar Aybudak (METU) and Zeynep Gür (ITU). The cellular forms come together to set the existing wall (host body). The wall represents the body structure, in which in case of any infection, various challenges could be seen in parallel with the immune system. The struggle with the mentioned infection is observed through […]

Workshops || grid
February 8, 2013

Fiber Grid

This is one of the three final projects of the Infections workshop at YTU. The conceptual framework is developed by Begüm Aktaş (YTU) and Merve Özhan (BAU). According to them; the existing host body is a 16×11 unit glass brick wall, which is constructed to separate the corridor of the faculty and to create semi-private spaces for various activities. In this project, the host body is considered the dead tissue […]

Workshops || design education | grid
February 8, 2013

Infections Workshop

The series of workshops named “gridal infection”, or “infections” in short, explore the multiplicity of pattern deformation in a pedagogical context. It aims to encourage design students to manage an associative process of design, composed of short-term constructive assignments. Students are expected to develop an understanding of contemporary computational design techniques regarding a connection between abstraction and conceptualization. It reflects an open discussion of the abstract types and methods of potential […]

Workshops || grid | parquet deformation
January 29, 2013

Firefly and a Webcam

I finally installed Firefly, it immediately powers Grasshopper up with beautifully smart components, even if you don’t have Arduino it is still very useful. If you want to give it a try, first you have to install a small tool free from www.reactivision.com in order to send data to Firefly. After that, you may download and install firefly from their website, www.fireflyexperiments.com. It was the real-time inputs, my first interest. […]

Physical Prototyping | Tessellations || firefly | grid | parquet deformation | pattern
January 29, 2013

Minimal Parquet Deformations

Is it possible to model a two-way parquet deformation using only native components of Grasshopper? In this definition, I limited myself to 10 of them. Parquet deformations are a very interesting and pedagogical topic to teach some of the basics of contemporary parametric modeling. This post explains a minimal parquet deformations algorithm in Grasshopper. However, this has its own limitations. You will see that the definition generates the attractor graph […]

Grasshopper | Pattern Deformations || component | grid | parquet deformation
January 28, 2013

Breaststroke Surface Revisited

Previous studies on trigonometric surface equations showed me an interesting alternative. This is the modification of the breaststroke surface definition. This time, I’m trying to fix the equation and change input values in a fashion that the waves of the surface are not symmetrical. Here are a few experiments on it; (Size, 44.8, X=10, Y=5, animating X’s from 0 to 32) (Size: 42, X=7, Y=5, animating X’s from 0 to […]

Grasshopper | Parametric Surfaces || equation | surface
January 24, 2013

Baklava

In Turkish, there is a strange word “baklava” that has many uses. According to Wikipedia: Baklava is a rich, sweet pastry made of layers of filo pastry filled with chopped nuts and sweetened with syrup or honey. It is characteristic of the cuisines of the former Ottoman Empire and those of Central and Southwest Asia. However, we should add that 150 gr. of baklava is 413 calories. Here is it […]

Grasshopper | Tessellations || baklava | rhombus
January 23, 2013

Waterbomb Tessellation

It all started with my new passion for origami tessellations, not much of origami, but the tessellation part. I was too lazy to fold it physically, nor model them using an engine such as Kangaroo. That would also be very unnecessary (and yes, very boring) to simulate a folding effort on the computer unless we lose our connection with the real world. Instead, I tried to look at a much […]

Grasshopper | Tessellations || grid | hexagon | origami | tessellation | triangle
January 23, 2013

Parametric Brickwork

You might recall this type of parametric brickwork from architectural classics, such as the Programmed Wall by ETH Zurich and Gramazio Kohler Research, or the facade of the Mulberry House by SHoP Architects. Initially, I explored the simplest method for placing boxes on a surface, but this approach didn’t yield the correct layout. To improve it, I introduced gaps, which not only liberated the wall’s design but also opened up […]

Building Facade | Grasshopper | Parametric Surfaces | Patterns || brick
January 7, 2013

Icons

Here are funny icons from Martin Berube (other icon sets of him here) if you plan to build your components or clusters in Grasshopper. It somehow became a fashion of Rhinoceros, to give names of animals to products, that at first seemed to be only the species in danger of extinction. (maybe I am wrong but it is a fact that %85 of Black Rhinos were killed in the past […]

Grasshopper
January 2, 2013

Clustering

The famous “Deutsch limit” says, “you cannot have more than -say a hundred- components in a visual programming environment, that is why you cannot write an operating system with it.”; so it says, the perceptual and pedagogical advantages of visual programming are limited according to the size of your screen. However, there are two main oppositions to this argument. One of them says “textual programming environments have the same limitation, […]

Grasshopper || clusters
January 2, 2013

Regenerating Random Numbers

Just a quick tip as I thought might be useful in some cases. Generating random numbers in architectural scripting is not a too catchy thing for designers. It is for sure, we want every parameter to be under our control (as if it were possible!). I was thinking about that in Grasshopper. A dataflow graph such as in Grasshopper regenerates whenever necessary (a change on an input value “fires” every […]

Rhino Script || python | timer | vb.net
January 2, 2013

Inflating Grids

After playing with vector fields in 2d (here) it was quite easy to create a 3d surface deformation. Here is my first experiment on a regular triangular grid’s three-dimensional behavior within a vector space, that includes a point charge of varying z coordinates. That makes field lines escape to a bounding box, instead of a bounding rectangle. Again, you may play with force decay, the number of samples, and the […]

Grasshopper | Surface Constructions || attractor | field | grid | triangulation | vector
December 28, 2012

Vector Fields

Back to the basics. I finally had time to test the vector fields components in Grasshopper. It was a couple of updates ago, a new tool group emerged in the vector tab, introducing different types of vector fields to users. Then, these fields could be merged to form more complex effects. However, I created a very simple example of how we can use those components to distort a system (such […]

Grasshopper | Vector Fields || attractor | field | grid | hexagon | vector
December 28, 2012

Principles of Onticology

This started as a pragmatist search of the term “Objectile”. I was curious about the real meaning of it, while the famous 1995 works of Bernard Cache were the thing I was looking for as images. I found two things about this word. One of them is the reproductions and online marketing of those famous carved panels (I was searching for), and while the second thing was a very interesting […]

Publications || ontology | philosophy
December 26, 2012

A Basic Design Exercise

This was last year, Salih Küçüktuna had organized a one-day exercise at the first-year Basic Design studio. It was a quite successful event, both emphasizing the fundamentals of contemporary design ideas and also being very pedagogical regarding the method. We asked students to bring blank regular business cards and staples to the studio. The main idea was to design a component and multiply it to create a structure that spans […]

Basic Design || basic design | component | design exercises
December 23, 2012

New Year’s Lanterns 2012-2013

This is the second year we are experimenting with a beautiful exercise with the Computation-based Basic Design 1 students at İstanbul Bilgi University Faculty of Architecture. The exercise is based on the ideas of Benay Gürsoy and Şebnem Yalınay, who are among the pioneers of this studio. The exercise is about the design and production of new year’s lanterns to be lit in the campus garden. Here are a few […]

Basic Design || platonic solid | sphere | stellated
December 20, 2012


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