Posts categorized under Tools and Languages

Smooth Sketch Data Recorder

Here is a funny sketching system for the “SPEC” homework. [GHX: 0.8.0066] Four (or more) points are created using 2d sliders (MD slider) and decomposed these points into x,y and z numbers. Then, they are re-populated in 3d points by changing their plane. X coordinates are connected into Y, and Y coordinates are connected to Z’s. Tricky part comes then, the X number is defined by a serie of numbers started from […]

Grasshopper || contouring | data recorder | sketch | truss
February 29, 2012

Point Attractors Revisited

This is the basic definition of one point attractor on a grid of points. [GHX: 0.8.0066] Here, the fundamentals of data tree matching can be studied. A hexagonal grid is exploded into points and new polygons are created there. Instead of a standard point distance relation to polygon size, this time the distance factor affects the rotational angle of these polygons. Although the structure of data trees is getting complicated, this has no […]

Grasshopper | Vector Fields || attractor | grid
February 29, 2012

Twisted Tower

Maybe a huge kitsch for contemporary architecture, I know, but a good example of a fundamental problem of constructing geometric relationships. In ARCH362 today, we’ve examined the geometric modeling process that opens us to parametric relationships just by converting it into a diagram of design history. You may follow the construction of such a diagram step by step and see the possible parameters emerge from it. The only rule of […]

Grasshopper || diagram | twisted tower
February 23, 2012

Some Rhino Tips

Here are three technical tips, that might help you model in Rhinoceros faster. Please note that, in most cases, you’ll find CTRL+F1,F2,F3 and F4 very helpful in modeling and transforming objects in digital space. These key combinations will focus you on Top, Front, Left and Perspective views (maximized) respectively. Also, when you try to express your design process (especially supporting geometries) using different linetypes, it’s possible that you’ll never like those preset linetypes. By […]

Rhino
February 15, 2012

Voronoi Sketching on Spatial Allocation

That was about six months ago, our study for a design competition required a spatial allocation algorithm. An office building with a rectangular plot and a strict functional requirement forced me to the good old Voronoi diagrams, subdividing a surface. Here is the definition file: [GHX: 0.8.0066]. However, there were other design parameters such as the sunlight and orientations of each functional cell. Combining a couple of graph components helped me […]

Computational Geometry | Grasshopper || grid | spatial allocation | voronoi
February 10, 2012

Parametric Truss

This is the old-method Parametric Truss definition. Interestingly this quickly became a solid solution, used and taught for years. I couldn’t find a better answer yet. As Grasshopper updates, some of the components in this definition change but the overall structure remains. Subdivision of a free-form surface and addition of geometric components has, of course, a wide range of alternatives. Maybe we should combine this with different problems and solutions […]

Grasshopper | Surface Constructions || component | surface | tessellation | truss
February 10, 2012

Parametric Furniture Exercise

[GHX:0.8.0066] This is a rather traditional geometry exercise we used to make in MaxScript. Grasshopper is also quite capable of associative geometry and real-time parametric designs of objects. The exercise of designing a furniture family should be based on design research, followed by shape alternatives and sketches (both digital and hand), then might be finalized using this parametric design environment. However, the example presented here is one of the most simplistic […]

Grasshopper || design exercises | parametric object | table
February 10, 2012

Data Recorder and Surfaces

In this experiment, I’m trying to use data recorder to change components on a surface. The component part is a standart triangular construction, but the attractor points are defined by a 2D slider that is connected to a data recorder. Data recorder remembers last 15 points, while you move the 2d slider, last 15 points are projected on the base surface. This creates an illusion as if a “snake” game […]

Grasshopper | Surface Constructions || attractor | component | data recorder | surface
February 7, 2012

Sketching under Building Regulations

At the initial design phase of an apartment project in İstanbul, Nilüfer Kozikoğlu (TUŞPA Architecture) has offered me a job I haven’t done in Grasshopper before. This definition includes a sketch of a possible apartment renewal, analyzing and optimizing data from the contractor’s and property owners’ perspective. It also checks if the proposed solution is appropriate according to the building regulations for that area. In Turkish, KAKS means the maximum […]

Grasshopper || apartment | building regulations | cost analysis
February 6, 2012

Ice-ray Lattices

The design of Chinese window lattices named “ice-ray” is one of the classic studies of Shape Grammars. It is an old and good example of algorithmic design. George Stiny explained their geometric construction based on the parametric Shape Grammars approach. He explained shape rules and the abstract machine that produces the subdivisions. I was especially interested in Shape Grammars when I was a graduate student. I even made a prototype […]

Grasshopper | Shape Grammars || hoopsnake | ice-ray | lattice | loop | rule-based design
February 5, 2012

Hoopsnake: Looping Definitions

In order to start creating recursive algorithms in Grasshopper, I finally managed to run Hoopsnake, a special component developed by Yiannis Chatzikonstantinou. This will help me develop parametric models that include loops. The fundamental experiment here shows a surface subdivision based on iterations. We should define a starting object or data, an operation to be repeated, and a limit that will tell Hoopsnake to stop looping. In this condition, this […]

Grasshopper || grid | hoopsnake | iteration | loop
February 3, 2012

Parquet Deformation of Islamic Patterns

This is another starting point for pattern generation study in a dataflow environment. I tried to implement the parquet deformation of Islamic patterns in Grasshopper. I studied Hankin’s method of Islamic Pattern generation. Then I tried to simulate his process beginning with basic regular tiling (regular hexagonal tessellation). Craig S. Kaplan (here) explains this and other methods in his dissertation. A Simple Foundation We have already experienced the result of […]

Grasshopper | Islamic Patterns | Pattern Deformations || attractor | hexagon | islamic pattern | parquet deformation | tessellation
February 3, 2012

Basic Curve Attractor

This study includes three main topics related to the basics of Grasshopper. The first one is the surface subdivision, the parametric definition of a surface component, that is, in this case, a simple pyramidal object. The second thing is the associative behavior of surface components with an external parameter, that is another entity in space; a curve. Traditionally, this is simply demonstrated by 1) finding the area centroids of each […]

Grasshopper | Vector Fields || attractor | component | pyramid | surface
January 31, 2012

Interlocking Structure Between Two Surfaces

A previous work showed a method to create interlocking structures to be created without boolean operations. This time, a small addition is made to create waffle objects using two surfaces, one is the top surface, and the other is the bottom. It was a small modification at the beginning; to replace the “extrude” component with an “edge surface” component. But the interlocking details are now different at each intersection, so […]

Grasshopper | Interlocking Structures | Surface Constructions || egg-crate | fabrication | interlocking | surface | waffle
January 29, 2012

Graph Waves with Attractor Geodesic

The regular component design technique can be further improved by adding several manipulations. The purpose of this study was to create a surface component that reacts to an inherent parameter (actually a geodesic curve on the surface). However, within the process of parametric modeling, diverse formal potentials emerged. Most interesting results are achieved by adding a graph parameter to control the waves of reaction while splitting the surface as stripes. […]

Grasshopper | Surface Constructions || graph | stripe | subsurface | tessellation
January 25, 2012

The Moebius Strip

A Moebius strip, also known as a Moebius band, is a fascinating mathematical object and a type of non-orientable surface. It was discovered independently by the German mathematicians August Ferdinand Möbius and Johann Benedict Listing in the 19th century. To visualize a Moebius strip, imagine taking a long, narrow strip of paper and giving it a half twist before connecting its ends to form a loop. The result is a […]

Curves | Grasshopper | Parametric Surfaces | Tutorials || topology
January 18, 2012

Surface Components Basics

This is a basic formation of component-based design in a dataflow environment. A double-curved surface is subdivided and re-constructed using straight sections. Parametric model of a surface construction by variable components. The main data list of subsurfaces are distributed into four distinct lists, that will be used to construct lines out of double-curved quadrilateral faces. Such definitions could be further advanced by adding a precise fabrication detail. Parametric definition can […]

Grasshopper | Surface Constructions || component | egg-crate | fabrication | surface
January 17, 2012

Moebius Basics

One of the most popular shapes in topology studies is the one-edge, one-face Moebius strip. Here is a basic definition that generates Moebius-like lofted surfaces. I say Moebius-like because, in Grasshopper, Rhino, or any NURBS surface method, I couldn’t manage to model this shape in its real topological singularity. The tricky part of this Grasshopper definition lies at the end, as I take the first segment of the surface, flip […]

Grasshopper | Parametric Surfaces || moebius | surface | topology
January 15, 2012

Essential Data Tree Operations

Here are some basic references to Grasshopper’s handling of objects. As the most powerful and intuitive part of such Visual Programming Languages is the focus of dataflow, the critical part of it’s education lies at the fundamentals of data tree manipulations. Designers using these tools should understand and predict the type of data trees his/her parametric model would process. Here is the Grasshopper document including these components; [2012_01_10-adding streams] We’ll start […]

Grasshopper || data tree | dataflow management | design education
January 10, 2012

The Flow Earring

I developed this code 13 years ago while learning the fundamentals of Visual Programming in Grasshopper. I was studying the ways of NURBS curve geometry. The animation shows the construction process of several Bezier Curves. In 2024, I optimized the code and added the thickness. The Flow Earring project showcases the beauty of parametric curves. The Grasshopper definition displays the animated construction process and the variations. The flow of the […]

Curves | Decorative Arts | Grasshopper || bezier | flow
January 9, 2012

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