Shortest Path Generator

This is the continuation of my scripting experiment within Grasshopper. Like the minimum spanning tree algorithm, this is also a famous problem of computational geometry; the shortest path problem. I’m now coding faster and understanding the namespace more easily in Grasshopper. This time, the challenge was implementing Dijkstra’s algorithm for the Shortest Path Generator. Again, it’s a quite powerful algorithm, I even plan to use it in my current project. Although […]

Computational Geometry | Grasshopper | Tools || dijkstra | shortestpath
April 30, 2012

Points by Curvature

This is the basic form of a surface division, based on curvature. As each point on the surface has a curvature value, this might be used to dispatch those values and see the points at flat and curved parts of the surface. Here is the Grasshopper definition [GHX: 0.8.0066] (Please use right click + save target as to download ghx definitions in this site. Otherwise your browser may try to execute them […]

Grasshopper | Surface Constructions || gaussian curvature | point | surface
April 26, 2012

Minimum Spanning Tree

This is the updated version of my MST code from 2012. After over a hundred hours of Rhinocommon and Grasshopper SDK studies, and lots of dead ends, I was finally able to calculate the minimum spanning tree of any given curve network in Grasshopper. Problems like these are interesting to me because of their clear logic and diverse areas of applications in design. I tried to simulate Dijkstra’s, Kruskal’s, and […]

Computational Geometry | Rhino Script | Tools || minimum spanning tree | vbnet
April 26, 2012

Spatial Mapping made Easy

Trying to further improve my experience in parametric modeling, I’m mixing and joining old definitions to reveal different potentials. I’m experiencing spatial mapping or morphing in Grasshopper. This is an equivalent form of the “flow along surface” command in Rhinoceros. It re-builds a geometric composition over another space (from world XY coordinates onto a surface with UV coordinates here) This is especially useful in creating surface compositions from famous tessellations […]

Grasshopper | Tessellations || islamic pattern | morph | projection | surface
April 19, 2012

Computational Geometry

Searching for a meaning to today’s popular design methods and concepts we are all going after. Most of the abstract problems, today described within architectural domains, are very parallel to another field defined by M. Ian Shamos in 1978. Here is the introduction paragraph of his PhD thesis; Geometry is a subject that has captured the imagination of Man for at least 2500 years. It is at the very foundation […]

Publications || computational geometry
April 14, 2012

Approximating Gyroid

Another famous shape of architectural geometry is a set of definitions creating minimal surfaces. I’ve found the trigonometric equation of the Gyroid and created a simple logic for approximating it as points in Grasshopper. However, when I searched the net for similar solutions, I found lots of them including the same approach as mine (Wynstan Wu’s definition). I was planning to develop a script in Grasshopper to take these estimated […]

Grasshopper | Minimal Surfaces || approximation | gyroid | minimal surface
April 14, 2012

Wind Tunnel in Vasari

When I was a student, 3D modeling and rendering on the computer was an advanced skill. I only managed to create my first rendering in the 4th-year project.  Then, it became a special talent for designers, even opening a freelance business. However, that came to an end when that technology expanded, reaching everybody. Ten years ago, different ecological analysis methods on geometric designs were also another specialized field that everybody […]

Grasshopper || monkey saddle | vasari | wind
April 13, 2012

Paramod 2011 Mid-term

Today, we’ve finished first phase, the introduction to dataflow management in visual programming environments; and conducted “well defined” part of the mid-term examination. First two questions were designed to test technical skills of data matching, geometric evaluation. First one was a simple algorithm that calculates the area of ANY triangle in real-time. Tricky part of this problem was to research and find ways of calculating area and implementing it in […]

Parametric Modeling || attractor | surface | triangle
April 12, 2012

Quadrilateral Surface Tessellation

As far as I understood, it is impossible to physically construct double-curved surfaces from quadrilateral and planar faces. This definition tries to find an optimized alternative to this problem. Any surface, single or double curved, is divided into standard sub surfaces. But this time, those surfaces are treated as planar surfaces, therefore one corner is moved to meet this requirement. The output consists of only planar surfaces ready for fabrication. […]

Grasshopper | Surface Constructions || planar | surface | tessellation
April 9, 2012

Monkey Saddle Surface

This is another popular “math surface” being rediscovered by designers nowadays, in 2012. Saddle surfaces, seen above as mentioned earlier (here) have a special type named “Monkey Saddle Surface”. This surface was a dramatic example of how Grasshopper can control equations and instantly show graphical results. The mathematical equations start with Z=… this makes it very easy for us to transform any x-y grid centers (a 2d data tree of […]

Grasshopper | Parametric Surfaces || equation | monkey saddle
April 8, 2012

QuickShaper

QuickShaper (QS) an experimental computer utility for Shape Grammars. It aims to assist designers and students in creating and exploring rule-based designs. QS is first presented and published with Birgül Çolakoğlu at the 25th eCAADe Conference held at Frankfurt / Germany in September 29th, 2007. QS is a scripted utility, written in MaxScript, developed within Autodesk’s 3D Studio MAX version 9. It is not tested on earlier versions. QS works […]

3DS Max Script | Publications | Shape Grammars || maxscript | qshaper | shape grammars
April 5, 2012

Icosahedron by Code

I tried different approaches to drawing platonic solids using Grasshopper’s native components. However, it seems impossible now. In geometric definition, a platonic solid is a set of points, distributed on a sphere with equal distances. If the set contains 12 points, then it’s an icosahedron. I found lots of information about these objects and mathematicians seem to love analyzing them. They created different approaches to building an icosahedron. One of […]

Polyhedra | Rhino Script || icosahedron | platonic solid | vb.net
April 5, 2012

Window Component in Revit

[RFA: Revit 2012] It seems simple at first sight, but creating a window definition in Revit requires a lot more time than I expected. A freelance job led me to create this parametric object, when I saw the architect’s sketch of all window types of the building side by side. There was a clear connection between all of them, leading me to define a single window object. Of course I’m […]

Revit || parametric object | revit family | window
April 5, 2012

Paramod 2011 Student Examples

Here are some results of fourth homework. An animate design sketch of a roof structure. Yağız, Deniz and Sacha created animated results; Derya and Sacha proposed conventional approaches to create “openings” by animating geometries. However, that does not meet the requirement of structural (and logical) intentions of the design problem. Unless some very high-tech materials were introduced to design. On the other hand, Yağız tried to create a structure that […]

Parametric Modeling || parametric roof
April 4, 2012

Grande Armchair

This is another old-school approach to parametric modeling, today known better as part of Building Information Modeling. I tried to create parametric objects in order to understand and learn the capabilities of Revit.  That was very useful for me in learning this interface. I specially chose Le Corbusier’s chair set as my first experiment on family creation in Revit. On his 100th anniversary of Eastern Voyage, Le Corbusier’s soul returned […]

Parametric Objects | Revit || le corbusier | parametric object | revit family | sofa
April 3, 2012

Escher’s Tessellations

After Puzzling, I tried to establish more of Escher’s basic grid transformations using Grasshopper’s native components. This definition simulates Escher’s transformation of four-cornered grids. The postulate is based on the fact that every quadrilateral (or triangular) planar shape can create regular tessellations without gaps or overlaps. In the traditional method, this tessellation is achieved by rotating the shape 180 degrees and copying afterward. However, in Grasshopper we simply define the […]

Grasshopper | Tessellations || component | escher | tessellation
March 29, 2012

Paramod 2011 Fabrication

After a reviewing a short story of digital architecture from Branko Kolarevic, we looked at the roots of the theory and the concepts derived from it such as digital fabrication, building information modeling and parametric modeling. After a short brief, we’ve discussed about the final projects. Next week, we’ll start studying final projects and start to look at individual problems developed from them. Final submissions will highly be related with […]

Parametric Modeling || fabrication
March 21, 2012


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