Posts with the keyword space syntax

SpaceChase: A Dynamic and Interactive Tool

Architectural design, as a cognitive activity, has always been fed by architectural knowledge based onpractice and theory, and it has been questioned how creative and generative design processes canbenefit from scientific methods. Therefore, through inquiry and experimentation, the architect develops his or her ideas, constructs and analyzes the space, and continuously improves it. However, this is asubjective process. There are design tools and methods that provide objective criteria for theassessment […]

Graph Theory | Grasshopper | Publications | Space Syntax || graph | Grasshopper | space syntax | spacechase
November 27, 2022

SpaceChase for Grasshopper

The SpaceChase plugin for Grasshopper focuses on initiating dynamic capabilities to Space Syntax theory by introducing the “Dynamic Canvas” model along with real-time editing capabilities in an interactive physics-based environment. SpaceChase is a software development project for “Mekan Dizimi Tasarım Uygulaması” under the ARDEB 1001 program of TÜBİTAK. It is a collaborative research project between İstanbul Technical University, İstanbul Bilgi University, and Tuşpa Design Studio. You can find more information about the project […]

Graph Theory | Grasshopper | Space Syntax || dynamic | graph | software development | space syntax
September 16, 2021

Isovist Component

Yesterday, Kağan asked me about the isovist component in Grasshopper and how it works. In fact, it is a long story, I said because once upon a time, I was curious about Space Syntax theory as my old friend Ela Çil introduced it. So, here is an original definition of Michael Benedikt; “The environment is defined as a collection of visible actual surfaces in space. An isovist is the set […]

Computational Geometry | Grasshopper || isovist | raytrace | space syntax
May 26, 2012




       
       
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