Posts with the keyword tetrahedron

Modeling and Unrolling Tetrahedron

A tetrahedron is a three-dimensional shape with four triangular faces, four vertices, and six edges. It is the simplest polyhedron and, in its regular form, has equilateral triangles as faces, with all edges of equal length. Thus, known as one of the Platonic solids, a regular tetrahedron is highly symmetrical, and its shape is considered stable and efficient in many natural and man-made structures. In this short tutorial video, I […]

Design Geometry | Polyhedra | Rhino | Tutorials || platonic solid | tetrahedron
December 12, 2024

Tetrahedral Helix and Snake Game

This is the Grasshopper definition that generates a tetrahedral helix (also called as Boerdijk-Coxeter helix) but in a funny way. This geometry is also a solution for tangent spheres. I generated the helix using Anemone components for recursion and gave it a little bit of responsiveness. I don’t know if it depends on the speed of your CPU but if it is slow enough, you’ll see the snake game of tetrahedral […]

Grasshopper | Polyhedra || helix | loop | tetrahedron
January 2, 2015

Tetrahedron Quick Way

The tetrahedron is a popular platonic solid for designers. We’ve explained how to draw them using equilateral triangles here before. Recently I’ve found (sorry, lost the web address) a much quicker way of modeling a Tetrahedron using a cube. It’s very simple, just connecting the three opposite corners of the cube automatically makes them equal, resulting in the four equal faces. Of course this time you’ll have to calculate the […]

Polyhedra | Rhino || cube | platonic solid | sphere | tetrahedron
May 20, 2012

Truncated Tetrahedron

A truncated Tetrahedron is an Archimedian Solid, created by slicing a Tetrahedron. Its faces are regular hexagons and triangles. Assuming you’ve created a Tetrahedron, first join its faces to create a polysurface. Now, you may re-create the lines of Tetrahedron’s edges, either by drawing them or generating them (Curve/Curve from Objects/Duplicate Edge). While the edge lines are selected, hit (Curve/Point Object/Divide Curve By/Number of Segments) and type 3 to create the […]

Polyhedra | Rhino || archimedean solid | euclidean construction | tetrahedron
December 21, 2011

Construction of Tetrahedron

The tetrahedron is a platonic solid with four equal triangular faces (equilateral), six equal edges, and four vertices. In the construction of a tetrahedron, we will look closer at length transfers using compass-like tools in two- and three-dimensional space. To define the edge length of the first triangle, start with any two points in Cartesian space. Using a compass (arc or circle), draw two arches (or circles) using your initial […]

Design Geometry | Polyhedra | Rhino | Tutorials || platonic solid | tetrahedron
December 19, 2011




       
       
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