designcoding
About Table of Contents Keywords
Support designcoding!

#design-object

36 posts

3D Voronoi Puzzle

May 3, 2023

Here, our aim is to generate a 3D Voronoi puzzle ready for 3D printing. Below is the step-by-step explanation of this Grasshopper algorithm: The 3D Voronoi Puzzle Step number one is the application we saw earlier in the Voronoi diagrams. We obtain random polyhedra within a given volume quickly. The basic features we need for the puzzle are: (1) When we solve the puzzle the final volume should be a cube. (2) We should control the dimensions of the total…

Tattoo Design

April 27, 2023

Here is a tattoo design I am currently developing by using Grasshopper. 11 years ago, I developed a Grasshopper definition that approximates Julia Sets here. One of the experimental outputs of that definition looks suitable for a tattoo design. It is a beautiful fractal shape. But I am not perfectly sure about its suitability for a tattoo. Here it is: This was generated by the function z2+c and the parameters were: 0.3+0.49i with 25 iterations. I experimented a bit more…

Spiral Staircase

April 17, 2023

This is a basic Grasshopper exercise, covering many fundamental topics. The aim is to create the parametric model of a spiral staircase. This is more educational than functional, I guess. Below is the explanation of the Grasshopper definition in three parts. Helix Points for the Spiral Staircase In the first part of the definition, I am defining the points ordered on a helix. First, I calculate the number of steps by dividing the total height value by the height of…

Voronoi Puzzle

April 5, 2023

In this Voronoi puzzle exercise, we derive two-dimensional puzzles by using Voronoi diagrams. This is similar to my previous studies here, and here. Part 1: The Random Voronoi Diagram In section 1 of the below image, I use a rectangular region to generate random points. Then, I create a standard Voronoi diagram by using those points. Finally, I explode the Voronoi cells. Part 2: The Voronoi Puzzle Details In the second part, we draw an arc on the edges of…

Low Poly Trees in Grasshopper

November 30, 2022

Let’s make some nostalgia. I thought of a very simple and useful algorithm that I can generate with Grasshopper. At the concept stage in architectural projects, I tried to derive figures that could symbolize the trees on the land. To make random low poly trees in Grasshopper we need several lists of random numbers first. The Facet Dome component will meet all our needs. In the code I shared on this page, I arranged the data tree structure to handle…

Basic Design Lanterns Project: 2019

March 22, 2019

This is a student project of the Computation-based Basic Design Lanterns finals of the year 2019. This year was exceptionally successful in creating 3d components and constructing relationships as a systematic whole. Again, the students started with small-scale experiments on folding and attaching cards. This is a study of how planar elements can generate volumetric units. They also studied Archimedean solids to understand geometric performances of particular shapes. We encouraged students to develop and control three-dimensional structures instead of thin…

Growing an Architectural System

November 3, 2018

This paper covers ongoing research titled “Growing an Architectural System”. It is an interdisciplinary work relating permaculture studies with computational design and production technologies. It includes testing some issues of performance via full-scale prototypes. Growing Pots is the first study we will mention in the paper. It is about the design of a micro-permaculture system and 3d printed products realized by students of an elective course. On the other hand, in the second part of the paper, we explain the…

Lanterns Project: Computation-based Basic Design Studio

October 4, 2018

In the first-year Computation Based Basic Design studio at İstanbul Bilgi University, the aim is to help students understand that design, due to its prevalent relational nature incorporates different forms of reasoning as indispensable constituents within the creative process (Yalınay Çinici, 2013). The studio integrates the 1:1 scale construction via computational thinking which consists of geometric relations, material computation/performance, and CAD/CAM technologies. The aim of the studio is to develop an awareness of immediate or far surroundings in terms of shapes, forms, figures, colors, textures, and materials…

Basketball Cup

June 4, 2018

This is the basketball cup that won the design contest organized in 2018 by the Turkish Basketball Federation (TBF). Nadide Ebru Yazar and Mete Yazar proposed this idea, and I modeled that in Rhino and rendered it with Neon. Among more than 150 designs, the jury chose our design due to its dynamic formal expression. Cage-editing was very efficient in creating this kind of free-form surface. However, the production phase becomes a lot challenging when we realized that metal printing…

Rumi Improvizations

April 30, 2018

In this short study, I generated Rumi Improvizations. The rumi motif, prevalent in traditional Turkish decorative arts like tilings, window lattices, and fabrics, features a round shape with a comma-like body. Despite resembling stylized leaves, rumis have zoomorphic origins. Rumi compositions depicted stylized animal figures, including birds, lions, deer, fish, and mythical creatures like dragons and Simurg. They symbolized strength, fertility, and the eternal struggle between good and evil. The oldest rumî-like animal shapes were discovered on rugs found in…

« 1 2 3 4 »
  • Chapters

    • Algorithms
    • Discourses
    • Fabrications
    • Studios
  • Explore

    • #solar-analysis
    • #le-corbusier
    • #wave
    • #rhombicosidodecahedron
    • #icosidodecahedron
    • #phenomenology
    • #sphere
    • #unrolling
    • #golden-ratio
    • #tangent
    • #nesting
    • #tree
    • #macro
    • #anemone
    • #maxscript
    • #brick
    • #quad
    • #aluminium
    • #hyperbolic
    • #grid
    • All Keywords
    • Table of Contents
    • Monthly Archive
  • Search

  • Patreon

    Support designcoding!

    Enjoying designcoding? Support its future with a small donation on Patreon. Thank you!


    copyright 2026 designcoding.net | about | privacy policy | end user license agreement