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Differential Growth

June 16, 2025

Differential growth is a process where different parts of a structure grow at different rates, leading to complex forms. After watching this, I decided to try it in Grasshopper. Here, differential growth mimics this behavior by applying rules such as Repulsion to avoid crowding or overlapping, Cohesion to keep parts connected or within a range, and Insertion to add new elements when a part stretches too far. The algorithm I present here simulates a differential growth process starting from a…

Socolar Tiling

May 10, 2025

An aperiodic tiling is a pattern that covers the plane without ever repeating itself (i.e., it is non-periodic). A few special shapes, arranged according to specific rules, can cover the entire plane, but the resulting pattern never repeats exactly. I challenged myself on a 3-day coding sprint to create a general-purpose script in Grasshopper that could generate these tilings. I set Socolar Tiling as my first target. This link contains great information about this and many other aperiodic tilings. Socolar…

Discrete Fourier Transform

May 8, 2025

The Fourier Transform is a powerful mathematical technique that allows us to analyze the different frequency components within a signal or shape. Its discrete version, the Discrete Fourier Transform (DFT), is used when working with numerical data. I studied the Fourier Series here before. One of the most fascinating aspects of the DFT is that it can represent a signal or shape using rotating circles (or vectors). Each circle corresponds to a specific frequency, amplitude, and phase. When connected in…

Evolutionary Optimization of Tilings

April 19, 2025

In large-scale projects, calculating tiling layouts for wall, floor, and ceiling surfaces becomes even more critical. Evolutionary optimization of these tilings seemed to be a viable approach yesterday. Considering how time-consuming and labor-intensive this process can be, I tried using Galapagos, an old but often overlooked feature in Grasshopper, which might be particularly useful in this situation. Galapagos provides an alternative interface for evolutionary optimization within Grasshopper. It works by minimizing or maximizing a fitness value you define, using parameters…

Goldberg Polyhedra

April 11, 2025

Although it appears simple, Goldberg Polyhedra in Grasshopper became a tough challenge, which I like a lot. I spent about 24 hours attempting to generate these polyhedra. I started with Goldberg’s original method. This creates an equilateral triangle using coordinates denoted as m and n on a hexagonal grid. Then, we place this triangle onto the faces of an icosahedron. Finally, we project them onto a concentric sphere. We can create many polyhedra by changing the values of m and…

Why is the Hilbert Curve Beautiful?

April 8, 2025

The Hilbert Curve is one of the results of David Hilbert’s vision of mathematics as a network of symbolic systems. Defined in 1891, this curve is a fractal that fills a two-dimensional plane with a one-dimensional line in the limit. It exhibits self-similarity. It emerged from representing higher-dimensional spaces through continuous, lower-dimensional entities. A curve that grows within a bounded area remains continuous but non-differentiable. Yet it possesses infinite length. Perhaps no one will ever truly see or fully grasp…

Chamfered Polyhedra

April 2, 2025

I had been researching Goldberg Polyhedra for a while. While exploring how to perform chamfer operations in Grasshopper, I found some interesting results. I want to share them with you. In this Grasshopper project, I reused my previous work, where I built a dodecahedron using the golden ratio. Essentially, all I did was add the Fillet Edge component. I don’t use this component much, so I learned it through this process. At one point, I realized I had created a…

Robotic EarthCrafts II

April 1, 2025

Robotic EarthCrafts II occurred in the summer of 2024 at Istanbul Bilgi University, seven years after the first. Together with Fulya Özsel Akipek, Nilüfer Kozikoglu, Abdullah Mallah, and Halit Mallah, we experimented with the robotic fabrication of molds for rammed-earth structures. The focus shifted toward a human scale based on the experience gained from Robotic EarthCrafts I. At the workshop’s core were spatial systems resembling muqarnas, which incorporated non-planar geometric transitions. Unlike the first workshop, we utilized a parametric model to design and generate robot…

Cura Tutorial 3D Printing

December 16, 2024

3D printing, also known as additive manufacturing, is a process of creating three-dimensional objects from a digital file by building them layer by layer. Unlike traditional manufacturing, where the material is cut or molded into shape, 3D printing adds material in successive layers. This allows for greater precision and the creation of complex geometries. In this short tutorial video, I am using Cura software to slice a simple geometry for 3D printing. This is a tutorial for a specific homework…

Modeling Waves Relief

December 16, 2024

Relief in the context of art and sculpture refers to a technique where a three-dimensional form is created on a flat surface. The object or figure “protrudes” from the background, creating depth and texture. In this short tutorial video, I am modeling waves relief using the basic drawing and modeling commands of the Rhinoceros software. Here, I use the point surface command. Because, in Rhinoceros, generally we describe the parametric surfaces as four-sided objects. So, this exercise is a basic…

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