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Curvature Approximation by Drawing

March 14, 2024

Curvature can be roughly described as how much a curve is “turning” at point a P. We place two “very” close tangents and measure the difference between them. The closer these tangents are, the more precise our approximation would be. An osculating circle is a…

Modeling and Unrolling Truncated Tetrahedron

March 10, 2024

Truncation refers to the process of shortening something by removing parts. You can apply truncation to numbers, text, or data in various contexts. A truncated polyhedron is a geometric solid formed by truncating the vertices of a regular polyhedron. Truncation involves cutting off the corners…

Wandering Simulator

March 9, 2024

In 1986, Craig Reynolds developed an algorithm aiming to model the flocking behavior of birds, which remains a cult method used in flock simulations today. In my initial study, the bird-oids (boids) have no rules or limitations, just chilling randomly on the screen. I call…

Coding the Dodecahedron

March 7, 2024

Here is a method for coding the dodecahedron and all its irregular variants in Grasshopper as quickly as possible. I utilized the golden ratio rectangles, usually used to construct the sister polyhedron, the icosahedron. However, the magic component of the Grasshopper, the Faceted Dome rescued…

Deformation of Islamic Patterns

March 2, 2024

This is the new version of my previous study on the deformation of Islamic Patterns. I love the purity and simplicity of the geometric construction processes of these patterns. It is possible to observe them in many places in many different forms. By continuing this…

Fibonacci Dome

March 1, 2024

This is the continuation of my previous study on the Fibonacci lattice on a spherical surface, creating a Fibonacci Dome structure. The panelization of curved forms with flat surfaces has been a favorite topic in architectural geometry. The trigonometric layout of the Fibonacci sequence generates a…

Euclidean Construction of Rhombitrihexagonal Tiling

March 1, 2024

The rhombitrihexagonal tiling is one of the semi-regular tessellations. It is composed of regular hexagons, squares, and triangles. It is a periodic tessellation since you can copy the fundamental unit and move it across the plane to generate the tiling. I use this quality of…

Euclidean Construction of Snub Square Tiling

February 28, 2024

The snub square tiling is one of the semi-regular tessellations, where regular triangles and squares match perfectly to fill the plane without gaps or overlaps. The Euclidean construction of Snub Square tiling is possible by utilizing the basic compass and straightedge operations. I made this…

Quantity Surveyor

February 26, 2024

This work emerged out of necessity. In the design and application process of wooden frame structures, where we put thousands of pieces together like a puzzle, the issue of preparing and updating quantity and measurement lists requires the most effort. Hours spent on this and…

Space-filling Elongated Dodecahedra

February 22, 2024

The regular dodecahedron is one of the five Platonic solids, characterized by having 12 regular pentagonal faces, 20 vertices, and 30 edges. When you elongate it, you extend its structure in one or more directions, resulting in a shape that retains the basic properties of…

Sierpinski Triangle

February 20, 2024

Today’s computational curve is the beautiful Sierpinski Triangle. It is a fractal named after the Polish mathematician Waclaw Sierpinski, who described it in 1915, though it had been previously described by other mathematicians. It is a self-replicating pattern that arises from a simple recursive process….

Villa Savoye

February 14, 2024

Villa Savoye is an iconic modernist villa in Poissy, France, built between 1928 and 1931. It was designed by the pioneering Swiss-French architect Le Corbusier, often considered one of the most influential architects of the 20th century. Villa Savoye is a masterpiece of the International…

Modeling a Dodecahedron

February 14, 2024

This is a 3d modeling tutorial for the platonic solid of dodecahedron. Modeling a dodecahedron is a good exercise for the basic transformation commands such as Rotate3D in Rhinoceros. You will see that it is possible to calculate the rotation angle by using sphere intersections….

Space-filling Rhombic Dodecahedra

February 10, 2024

The rhombic dodecahedron is a polyhedron with twelve rhombus-shaped faces, where each face has four sides of equal length. It is possible to construct the space-filling variant of the rhombic dodecahedron by arranging multiple such rhombic dodecahedra in a regular pattern so that they fill…

Lissajous Pendants

February 9, 2024

Lissajous curves, named after the French physicist Jules Antoine Lissajous are a family of curves that emerge from the interaction between two harmonic oscillations. They have applications in various fields including physics, engineering, and signal processing. They are commonly used in electronic devices such as…

B-Spline Decomposition

February 6, 2024

This is a short video tutorial on the B-Spline decomposition I studied earlier here. This tutorial demonstrates how to decompose a B-Spline curve into Bezier curves using Rhino. Despite the original Bezier-de Casteljau algorithm requiring degree+1 control points, Rhino allows drawing a degree-3 curve with…

Parametric point on a Bezier curve

February 1, 2024

In this short tutorial, I am going to show you how to locate a parametric point on a Bezier curve. This will be a third-degree cubic Bezier curve. So, I start by placing four control points. I name these points from P0 to P3. Then,…

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