designcoding
About Table of Contents Keywords Monthly Archive
Support designcoding!

Polar Sorting

September 13, 2026

I’d like to write down an interesting problem here. I remembered this while thinking about this post. It represents one of my favorite, simple pieces of reasoning. I frequently find myself needing to sort a number of points around a center in Grasshopper. Don’t ask why. I realized I’ve been using three different methods to achieve this. The first one that comes to mind is using the Vector Angle component, naturally. All we have to do is supply a plane…

RHWC of Convex Polyhedra

September 12, 2026

Hot-wire cutting (HWC) is a cost-effective subtractive fabrication technique used across many industries. The basic idea of HWC is to cut a block of material by melting it with a resistance-heated wire under tension. It is effective for materials with low melting temperatures, such as expanded polystyrene (EPS) and extruded polystyrene (XPS). Generally, HWC is associated with mold production in the architecture, engineering, and construction (AEC) industries. Robotic hot-wire cutting (RHWC) is a subtopic of HWC. In a standard RHWC…

Flow Map on Terrains

September 11, 2026

We previously looked at the terrain generator script we used in projects with first-year architecture students over here. Later on, we added a few analysis modules to this tool. You might remember the slope analysis tool from this link. Today’s topic is another type of analysis: flow. The idea for this code wasn’t actually mine; I developed it by looking at an existing script based on Serkan Uysal’s suggestion. Unfortunately, I don’t know who originally wrote it. Keeping track of…

Geography of the Unsayable

August 30, 2026

Everything starts with an image in the mind, with a cinematic dream: the great white cliffs at the end of the movie, “Atonement”. While the waves are hitting the shore, that reunion that can never happen. But the moment we take our first step, that abstract feeling of Ludwig’s hard reality smacks us: “The world is everything that is the case; it is the totality of facts, not of things.” The exact departure times on the station boards, the numbers…

Syntax, Meaning, and Wasp

August 24, 2026

The question of how form emerges in architecture has always been one of the most fundamental debate topics of computational design. When I was a graduate student, we used to examine how abstract language structures made of words and rules turned into spatial and geometric systems. In this post, starting from the reflection of linguistic theories on architecture, we will talk about the logic of discrete aggregation that we study in the first year Design Computing courses. At the same…

Interlocking Structure with Boolean

August 23, 2026

You are seeing the last of the interlocking system trials that I have previously tested in two exercises. If you remember, in our first trial, we were drawing interlocking joinery details on cross-sections using closed curves, without any solid modeling. And here is the most advanced one, I guess. In this exercise, however, we are creating a solid model that incorporates these interlocking details. This time, we will look at how to construct the same system using Boolean operations. Boolean…

Robotic Path Planning for Concrete Printing

August 19, 2026

Three-dimensional concrete printing (3DCP) is an innovative digital fabrication and automation technique based on additive manufacturing that enables the creation of complex and customized structures in the architecture and construction industry. Its most notable advantages include eliminating formwork costs and labor (Buswell et al., 2020; Lyu et al., 2021; Kaliyavaradhan et al., 2022) and facilitating the fabrication of structural elements with complex curvatures, particularly in printing systems utilizing industrial robotic arms (Alabbasi et al., 2023; De Soto et al., 2018)….

BIRE-PAN

August 18, 2026

This project aims to promote the widespread use of earthen architecture in new urban and rural developments, in line with the overarching goal of sustainable cities. The potential solutions earthen architecture offers across various dimensions, such as human health, efficient resource utilization, locality, economic viability, and cultural continuity, can only be realized to the extent that they are integrated into the construction sector. When the vernacular knowledge embedded in local architectural solutions is enhanced through modern design-to-production technologies, earthen architecture…

Slope Map on Terrains

August 18, 2026

I previously shared the Grasshopper definition for terrain generation that we used in last year’s Basic Design studio. One of the goals of this project was to take the first step toward developing students’ skills in understanding, processing, and utilizing terrain data as a design input. To support this objective, we provided them with small supplementary tools. One of these tools was the slope map. As you can see, this is quite a simple Grasshopper definition. It computes the slope…

Venice Architecture Biennial

August 18, 2026

We would like to share that our collaborative research on earthen architecture was featured at the Pavilion of Türkiye at the 19th International Architecture Exhibition, La Biennale di Venezia. Curated by Ceren Erdem and Bilge Kalfa around the theme “Grounded” (Yerebasan), the exhibition reimagines earth as a living archive, natural intelligence, and a dynamic laboratory for contemporary spatial practices. Together with Fulya Akipek and our interdisciplinary teams, we contributed to the pavilion with three architectural prototypes: Digital design and fabrication…

1 2 3 4 5 6 7 8 9 10 11 … 55 56 57 »
  • Chapters

    • Algorithms
    • Discourses
    • Fabrications
    • Studios
  • Explore

    • All Keywords
    • Table of Contents
    • Monthly Archive
    • #minimal-surface
    • #sphere
    • #animation
    • #circle
    • #rubber
    • #workshop
    • #packing
    • #hotwire-cutting
    • #golden-ratio
    • #designcoding
    • #galapagos
    • #music
    • #hilbert
    • #koch
    • #semi-regular
    • #art
    • #space-syntax
    • #snub-square
    • #parametric-wall
    • #puzzle
  • Search

  • Support designcoding!

  • Enjoying designcoding? Support me on Patreon to keep it growing. Thank you!

  • copyright 2026 designcoding.net | about | privacy policy | end user license agreement