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Window Component in Revit

April 5, 2012

[It seems simple at first sight, but creating a window definition in Revit requires a lot more time than I expected. A freelance job led me to create this parametric object, when I saw the architect’s sketch of all window types of the building side by side. There was a clear connection between all of them, leading me to define a single window object. Of course I’m not happy with the overall look of the window, those sills; but, what…

Paramod 2011 Student Examples

April 4, 2012

Here are some results of fourth homework. An animate design sketch of a roof structure. Yağız, Deniz and Sacha created animated results; Derya and Sacha proposed conventional approaches to create “openings” by animating geometries. However, that does not meet the requirement of structural (and logical) intentions of the design problem. Unless some very high-tech materials were introduced to design. On the other hand, Yağız tried to create a structure that looks more like real. This exercise showed us that in…

Grande Armchair

April 3, 2012

This is another old-school approach to parametric modeling, today known better as part of Building Information Modeling. I tried to create parametric objects in order to understand and learn the capabilities of Revit.  That was very useful for me in learning this interface. I specially chose Le Corbusier’s chair set as my first experiment on family creation in Revit. On his 100th anniversary of Eastern Voyage, Le Corbusier’s soul returned here, walking around the conference halls of Istanbul. This set…

Eschers Tessellations

March 29, 2012

After Puzzling, I tried to establish more of Escher’s basic grid transformations using Grasshopper’s native components. This definition simulates Escher’s transformation of four-cornered grids. The postulate is based on the fact that every quadrilateral (or triangular) planar shape can create regular tessellations without gaps or overlaps. In the traditional method, this tessellation is achieved by rotating the shape 180 degrees and copying afterward. However, in Grasshopper we simply define the fifth point for each shape and divide subsurfaces into four…

Paramod 2011 Fabrication

March 21, 2012

After a reviewing a short story of digital architecture from Branko Kolarevic, we looked at the roots of the theory and the concepts derived from it such as digital fabrication, building information modeling and parametric modeling. After a short brief, we’ve discussed about the final projects. Next week, we’ll start studying final projects and start to look at individual problems developed from them. Final submissions will highly be related with their design problem; it might be only digital animations, or…

Puzzling

March 21, 2012

Nowadays, I found myself back into traditional hand sketching. Several failed attempts on Grasshopper led me back there. NURBS (and Grasshopper) somehow limits our conception of surfaces to four-cornered (or two-directional) manifolds. Although it sounds like limiting our designs, having four-cornered component spaces has still lots of experimental fields for designers. Escher is a cult person, who transforms the euclidean coordinate system to meet his design intentions. There are lots of interesting research about him, and he shows us how…

Trees and Recursive Computing

March 15, 2012

This topic of trees and recursive computing is inspired by the method shown here at the Rhino Python 101 Primer. This is a beautiful method of recursion that creates tree-like shapes, composed of arcs. I constructed these arcs by using the Arc SED (start, end, direction) method. This requires start and end points and a vector that is tangent to the arc (at the start point). Therefore, the overall look of a chain of these constructions creates curves with continuous…

Parametric Modeling Class: Subdivided Entities

March 14, 2012

Today, we’ve studied fundamentals of component-based design methods. Using curves and surfaces as starting points, we’ve experienced ways of translating those entities via design criteria based on our purposes. First, a curve is used to construct a leaf structure. We’ve experienced dispatching data lists and combining them back together. Subdividing curves into points created further entities such as vectors and planes. We used those entities as inputs of regular drawing and modeling commands such as rectangles, or planar surfaces. This…

Taenia Solium

March 14, 2012

Today, we’ve discussed ways of subdividing entities to create parametric definitions. Curves can be divided into segments, creating snake-like object definitions. This exercise is important regarding the management of data. Vectors and planes are used as reference entities here. Nowadays, it became clear to me that, reference planes are very important because they both include reference points and related vectors as well. The definition studied in this post includes a curve subdivision and a combination of vector / plane management to…

Parametric Muqarnas

March 13, 2012

This was an interesting topic in design computing class. Geometric constructions based on strict relationships are becoming exciting in parametric modeling environments. I think muqarnas includes such a relationship. There is a primary method of modeling this shape, introduced by Mete Tüneri. His solution to a simple parametric muqarnas object includes a surface with six reference points, with two boolean differences (one cylinder and one box) creating the component. In Grasshopper, I tried to simulate his process by adding real-time…

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