designcoding
Search
About Table of Contents Keywords Support designcoding!

Deleuze and the Use of the Genetic Algorithm in Architecture

June 26, 2013 | 2,605 views
Publications
deleuze | genetic algorithms

Here is my 2004 Turkish translation of the popular article “Deleuze and the Use of the Genetic Algorithm in Architecture” by Manuel DeLanda in 2001.

The computer simulation of evolutionary processes is already a well established technique for the study of biological dynamics. One can unleash within a digital environment a population of virtual plants or animals and keep track of the way in which these creatures change as they mate and pass their virtual genetic materials to their offspring. The hard work goes into defining the relation between the virtual genes and the virtual bodily traits that they generate, everything else –keeping track of who mated with whom, assigning fitness values to each new form, determining how a gene spreads through a population over many generations–is a task performed automatically by certain computer programs collectively known as “genetic algorithms”. The study of the formal and functional properties of this type of software has now become a field in itself, quite separate from the applications in biological research which these simulations may have. In this essay I will deal neither with the computer science aspects of genetic algorithms (as a special case of “search algorithms”) nor with their use in biology, but focus instead on the applications which these techniques may have as aids in artistic design.

You can read the rest of this article (in English) in here, also read other articles of DeLanda here.

Evrimsel süreçlerin bilgisayar simulasyonu, biyolojik dinamiklerin incelenmesinde bilinen ve yerleşmiş bir tekniktir. Sayısal ortamda sanal bitki veya hayvanlar tasarlanarak, onların sanal genetik materyallerini gelecek nesillerine aktardıkça nasıl değişim geçirdikleri takip edilebilir. Burada zor olan, sanal genler ile onların türettiği sanal bedensel karakterler arasındaki ilişkinin tanımlanmasıdır; geri kalan herşey –kimin kim ile eşleştiği, yeni türeyenlere değerlerin atanması, bir genin toplulukta birkaç nesil içerisinde nasıl yayıldığı gibi- otomatik olarak bilgisayar programları tarafından yapılabilir. Söz konusu bilgisayar programları, “genetik algoritmalar” olarak tanımlanmaktadırlar. Bu tip yazılımların formel ve işlevsel özelliklerini incelemek, günümüzde söz konusu biyolojik araştırmalardan ayrılarak, başlı başına bir araştırma alanı haline gelmiştir. Bu makalede genetik algoritma, ne bilgisayar bilimleri açısından, ne de biyolojideki kullanımı bağlamında işlenmemektedir, bu tekniklerin sanatsal tasarıma nasıl yardımcı olabileceğine odaklanmaktadır.

Download the full translation here. Tam metin çevirisini buradan indirebilirsiniz; [PDF File]

  • Search

  • Categories

    • Education
      • Basic Design
      • Design Geometry
      • Design Mathematics
      • Digital Fabrication
      • Parametric Modeling
      • Tutorials
    • Philosophy
      • Analytical Tradition
      • Phenomenology
    • Practice
      • 3D Models
      • Projects
      • Publications
      • Workshops
    • Research
      • 3D Printing
      • Building Facade
      • Calculus
      • Climate Analysis
      • Compass Constructions
      • Computational Geometry
      • Curves
      • Decorative Arts
      • Digital Fabrication
      • Evolutionary Solvers
      • Folding Structures
      • Fractals
      • Graph Theory
      • Interlocking Structures
      • Islamic Patterns
      • Linear Algebra
      • Minimal Surfaces
      • Muqarnas
      • Non-Euclidean Geometry
      • Paneling
      • Parametric Curves
      • Parametric Objects
      • Parametric Surfaces
      • Pattern Deformations
      • Patterns
      • Pavilions
      • Polyhedra
      • Rammed Earth Structures
      • Robotic Fabrication
      • Shape Grammars
      • Simulation
      • Space Syntax
      • Surface Constructions
      • Tessellations
      • Tools
      • Vector Fields
      • Virtual Reality
    • Tools and Languages
      • 3DS Max
      • 3DS Max Script
      • Grasshopper
      • Photoshop
      • Physical Prototyping
      • Revit
      • Rhino
      • Rhino Macro
      • Rhino Python
      • Rhino Script
      • Unity
  • Monthly Archive

    • August 2026 (1)
    • October 2025 (1)
    • June 2025 (2)
    • May 2025 (2)
    • April 2025 (5)
    • December 2024 (40)
    • August 2024 (5)
    • July 2024 (6)
    • April 2024 (4)
    • March 2024 (10)
    • February 2024 (10)
    • January 2024 (8)
    • December 2023 (10)
    • August 2023 (3)
    • July 2023 (3)
    • June 2023 (7)
    • May 2023 (8)
    • April 2023 (7)
    • March 2023 (2)
    • February 2023 (2)
    • January 2023 (3)
    • December 2022 (6)
    • November 2022 (7)
    • January 2022 (1)
    • December 2021 (1)
    • October 2021 (3)
    • September 2021 (4)
    • August 2021 (4)
    • May 2019 (2)
    • April 2019 (1)
    • March 2019 (5)
    • January 2019 (2)
    • December 2018 (1)
    • November 2018 (4)
    • October 2018 (9)
    • July 2018 (1)
    • June 2018 (3)
    • May 2018 (1)
    • April 2018 (4)
    • February 2018 (2)
    • January 2018 (7)
    • August 2017 (9)
    • July 2017 (6)
    • October 2016 (1)
    • May 2015 (5)
    • April 2015 (8)
    • March 2015 (12)
    • February 2015 (4)
    • January 2015 (11)
    • November 2014 (1)
    • August 2014 (1)
    • June 2014 (2)
    • May 2014 (12)
    • April 2014 (5)
    • March 2014 (3)
    • February 2014 (6)
    • January 2014 (4)
    • December 2013 (5)
    • November 2013 (11)
    • October 2013 (2)
    • September 2013 (9)
    • August 2013 (4)
    • July 2013 (2)
    • June 2013 (14)
    • May 2013 (4)
    • April 2013 (10)
    • March 2013 (11)
    • February 2013 (11)
    • January 2013 (10)
    • December 2012 (10)
    • November 2012 (6)
    • October 2012 (13)
    • September 2012 (2)
    • August 2012 (5)
    • July 2012 (14)
    • June 2012 (6)
    • May 2012 (17)
    • April 2012 (15)
    • March 2012 (9)
    • February 2012 (16)
    • January 2012 (18)
    • December 2011 (20)
    • November 2011 (2)
  • Support designcoding!

    Enjoying designcoding? Support its future with a small donation on Patreon. Thank you!

    Patreon


    copyright 2026 designcoding.net | about | table of contents | keywords | privacy policy | end user license agreement