Approximating Gyroid

Another very famous shape for the new era of architectural geometry is a set of definitions creating minimal surfaces. I’ve found trigonometric equation of Gyroid and created a simple logic to estimate it as points in Grasshopper. However when I seached net for similar solutions, I’ve found LOTS of it including the same approach with me (Wynstan Wu’s definition). I was planning to develop a script in Grasshopper to take these estimated points and pull them to the exact positions a Gyroid equation requires. Then, I found that even there are people already done that as seperate components in Grasshopper (here). This means, creating abstract geometric solutions for minimal surfaces is not that advanced problem, in contrast, it has become a introductory problem to be studied in basic education of computational design. As we know, abstract geometrical modeling is only one domain of a designing mind. Other domains such as material and fabrication techniques are still to be studied in a more advanced level. From this perspective, now a 3D Printing of a regular Gyroid is not that exciting for me (sorry guys).

Here is my definition: [GHX: 0.8.0066] There are great potentials with those shapes. This website has a very good explanation of gyroid for dummies like me.

 

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