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43 posts

Delaunay Triangulation with Rhino Python

July 27, 2017

Boris Nikolayevich Delaunay was a Russian mathematician and mountain climber. He developed the Delaunay triangulation, which is a method in computational geometry. It is a triangulation of a set of points such that no point is inside the circumcircle of any triangle formed by the points. It’s widely used in computer graphics and mesh generation. In 2013, I made the brute force code in Rhino Python which is a slow solution to this problem. It used to be a nice…

Hexagonal grid with Rhino Python

July 25, 2017

This python code proves how much effort it takes to create a simple hexagonal tessellation. There are, of course, much easier and faster methods than this. But here you see a code that introduces students to Rhino Python. Using this code, a new Rhino command can be generated, and for the first time in Rhino, we can have a command that creates a hexagonal grid. I followed this tutorial to turn this Python script into a Rhino command. This is…

Regenerating Random Numbers

January 2, 2013

Just a quick tip as I thought might be useful in some cases. Generating random numbers in architectural scripting is not a too catchy thing for designers. It is for sure, we want every parameter to be under our control (as if it were possible!). I was thinking about that in Grasshopper. A dataflow graph such as in Grasshopper regenerates whenever necessary (a change on an input value “fires” every connected component), therefore random number component requires your action (for…

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