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60 posts

Modeling the Buckyball

July 11, 2012

The Truncated Icosahedron (5,6,6) is an Archimedean Solid we often recognize as the iconic soccer ball. This geometric structure, also affectionately known as the “Buckyball” in honor of the visionary architect Buckminster Fuller, has gained significant popularity and recognition both within the realms of mathematics and everyday life. It is composed of twelve regular pentagons and twenty regular hexagons. This symmetrical nature makes it an interesting object of study in geometry and various fields. This is a short Rhinoceros tutorial…

Icosahedron Study

May 27, 2012

I have come across several high school topics I was afraid of. While I was searching for a geodesic dome definition in Grasshopper, it was quite surprising that I found an easier way of modeling an approximation of icosahedron, the famous platonic solid. Icosahedron was a research topic of this website at various posts before (here, here, and here). In order to generate geodesic spheres, first I had to solve icosahedron. My first experiment was partially successful. I knew icosahedron’s…

Tetrahedron Quick Way

May 20, 2012

The tetrahedron is a popular platonic solid for designers. We’ve explained how to draw them using equilateral triangles here before. Recently I’ve found (sorry, lost the web address) a much quicker way of modeling a Tetrahedron using a cube. It’s very simple, just connecting the three opposite corners of the cube automatically makes them equal, resulting in the four equal faces. Of course this time you’ll have to calculate the actual edge length, but if you use the “box diagonal”…

Icosahedron by Code

April 5, 2012

I tried different approaches to drawing platonic solids using Grasshopper’s native components. However, it seems impossible now. In geometric definition, a platonic solid is a set of points, distributed on a sphere with equal distances. If the set contains 12 points, then it’s an icosahedron. I found lots of information about these objects and mathematicians seem to love analyzing them. They created different approaches to building an icosahedron. One of them is very suitable to implement on Grasshopper’s VB component….

Drawing and Unrolling Octahedron

December 29, 2011

An octahedron is a polyhedron and platonic solid with 8 faces of identical equilateral triangles. In this post, I will try to explain the drawing and unrolling process of the octahedron. It has a close relationship with the cube as it’s dual. In order to construct an octahedron, we first have to create a square. The main problem of drawing the square is determining the right angle (perpendicular axis) to any point in Euclidean space. We’ll draw it here as…

Dodecahedron: Drawing and Unrolling

December 23, 2011

The dodecahedron is a Platonic Solid with 12 equilateral pentagonal faces. It has a close relationship with its 20-sided dual, Icosahedron. Mete Tüneri showed the following method of Dodecahedron construction, using only distances, corners of the pentagon, and a visionary equilateral triangle underneath. We’ll construct Dodecahedron, assuming that we’ve drawn an initial equilateral pentagon. We need to find out the pentagon’s angle of 3d rotation. First, put spheres at points a and c, with a radius of a to c. The…

Icosidodecahedron

December 22, 2011

Icosidodecahedron is an Archimedian Solid, a thing in between the Platonic Solids of Icosahedron (d20) and Dodecahedron (d12). It is a rectified version of an Icosahedron, constructed by dividing every edge into two equal segments and joining these segments to create a composition of equilateral pentagons and triangles. Archimedian Solids consist of at least two equilateral polygons, whereas Platonic Solids are constructed by only one. We’ll deduce an Icosidodecahedron from Icosahedron below; First, you should create an Icosahedron, the Platonic…

Modeling an Icosahedron

December 21, 2011

Today’s polyhedra is the beautiful icosahedron. It is one of the five Platonic Solids with twenty equilateral triangular faces. Its dual is the dodecahedron, which has pentagonal faces. Here, I explained the process of modeling an icosahedron. After creating a regular pentagon, you should find the “tip” point of the Icosahedron by intersecting spheres from at least three of the corner points with a radius of the pentagon’s edges. You can exercise Tetrahedron to understand how we find a point…

Truncated Tetrahedron

December 21, 2011

A truncated tetrahedron is an Archimedean solid, created by slicing a tetrahedron. Its faces are regular hexagons and triangles. Assuming you’ve created a tetrahedron, first join its faces to create a closed polysurface. Now, you may recreate the lines of the tetrahedron’s edges, either by drawing them or generating them (Curve / Curve from Objects / Duplicate Edge). While the edge lines are selected, hit (Curve / Point Object / Divide Curve / Number of Segments) and type 3 to create…

Construction of Tetrahedron

December 19, 2011

The tetrahedron is a platonic solid with four equal triangular faces (equilateral), six equal edges, and four vertices. In the construction of a tetrahedron, we will look closer at length transfers using compass-like tools in two- and three-dimensional space. To define the edge length of the first triangle, start with any two points in Cartesian space. Using a compass (arc or circle), draw two arches (or circles) using your initial points as corners and the distance between your points as…

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