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Herringbone Tiling

February 23, 2015

This quick project was about a special tiling pattern inside a multi-story residential building’s hallways in Grasshopper. While drawing the construction documents of the project, it was necessary to apply some coding here, as each floor had a different shape to be tiled. Although it is not a real Herringbone tiling, I named it because I couldn’t find a better name yet. First, I’ve imported the geometric boundaries and the “middle curves” of the designed tiling pattern. Then, I extended the division…

Design Geometry Final Works

February 2, 2015

Classical folding methods were subjects to be tested and studied in this semester’s design geometry classes. This has been very useful in introducing first-year students to 3d euclidean constructions and using physical objects as references to a digital model. Groups of students studied different folding methods and made both physical and digital models. Two of these methods were dominant in the class however, one of them was the variations of Miura-Ori, and the other one was Ron Resch’s famous folding pattern. Below…

Contour-fold Structure

February 1, 2015

Euclidean constructions, when represented computationally, rely on algorithms and mathematical principles to generate geometric shapes and forms. Through precise calculations and logical operations, a computer program can emulate the actions of a compass and straightedge, constructing lines, circles, and polygons with accuracy and efficiency. These digital incarnations of Euclid’s timeless techniques enable the exploration of geometric concepts and the creation of visually captivating representations. This project is interesting because of the Euclidean construction underneath. Initially, I studied this type of…

Landscape Extensions Final: Digital Sketch

February 1, 2015

This is the final Grasshopper sketch of our graduate studio conducted together with Fulya Akipek at Yıldız Technical University Computational Design Unit. The project was about designing parametric “Landscape Extensions” at Kabataş Park in İstanbul. I hope I’ll be able to post the actual student works and the material system, but now; only the final result of the digital sketch we’ve developed together with students is presented here. This was a kind of “sketchy” definition that came up as an…

The Hose

January 29, 2015

The Hose is our last material system of 2014, designed and produced at the Computation-based Basic Design I studio section. We instructed this section together with Can Sucuoğlu and Birgül Çolakoğlu. This group of students succeeded in developing a flexible but strong connection detail. It allowed them to generate the desired macro form quickly. However, the overall look of the final composition should have been much better. Because, it was placed in a little hurry, due to the snow and heavy rains….

Fireball

January 24, 2015

The 2015 Basic Design Studio was one of the good seasons. The project named “Fireball” is an example of high concentration. A group of students developed a material system from a very weak connection detail. The interesting part of the project was making it possible to stand by itself. They created the result purely by experimentation. In the beginning, they decided on the components and the overall geometric composition. So their research focused more on the possibility and precision of the materials…

Happy Ivy

January 24, 2015

This student project named Happy Ivy was lightweight but also very strong, a good start for research on fibrous structures. The 2015 group of first-year Basic Design students explains their project as; Arboriform, meaning “something tree-shaped” was the central theme of the project, however, we decided to focus more on the entwining movement of ivy. In order to create a material system that reflects this entwining behavior, we chose to research fibrous structures, specifically PVC hoses. It was a challenge to understand…

Commensal

January 24, 2015

This is a student project on Computation-based Basic Design at Bilgi. The group of students completed it in the 2015 Spring semester. This research was very successful in achieving its intended physical performance, which was holding on to a tree designed for (and even near climbing up in some cases). The system is lightweight yet very powerful, holding on but not causing any harm to its “host body“, the tree. The group of students named the design “Commensal” and explained…

Textile Tensegrity

January 24, 2015

This is an unfinished research on textile tensegrity technique, developed at Basic Design I Studio of Istanbul Bilgi University. The result was not satisfactory as a design outcome, but yet an interesting educational experiment. Students explain their project as follows: Coral reefs and corals themselves were starting points of our research. After analyzing some of the coral forms and a couple of studio sessions, we came up with experiments of using “textile tensegrity” in our designs. We got inspired by many…

Two Plus One

January 21, 2015

This project named Two Plus One explains itself very well. The students explained their motivation differently from the rest of the studio. In our Computation-based Basic Design Final Project, we are inspired by Theo Jansen’s Strandbeest sculptures, and we wanted to make our arboriform kinetic. First, we made a copy model of the original kinetic sculpture for ourselves in order to observe its shape, parameters, and movement patterns. We realized that the system can also move and generate interesting variations without actually “walking”….

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