designcoding
About Table of Contents Keywords Monthly Archive
Support designcoding!

Commensal

January 24, 2015

This is a student project on Computation-based Basic Design at Bilgi. The group of students completed it in the 2015 Spring semester. This research was very successful in achieving its intended physical performance, which was holding on to a tree designed for (and even near climbing up in some cases). The system is lightweight yet very powerful, holding on but not causing any harm to its “host body“, the tree. The group of students named the design “Commensal” and explained…

Textile Tensegrity

January 24, 2015

This is an unfinished research on textile tensegrity technique, developed at Basic Design I Studio of Istanbul Bilgi University. The result was not satisfactory as a design outcome, but yet an interesting educational experiment. Students explain their project as follows: Coral reefs and corals themselves were starting points of our research. After analyzing some of the coral forms and a couple of studio sessions, we came up with experiments of using “textile tensegrity” in our designs. We got inspired by many…

Two Plus One

January 21, 2015

This project named Two Plus One explains itself very well. The students explained their motivation differently from the rest of the studio. In our Computation-based Basic Design Final Project, we are inspired by Theo Jansen’s Strandbeest sculptures, and we wanted to make our arboriform kinetic. First, we made a copy model of the original kinetic sculpture for ourselves in order to observe its shape, parameters, and movement patterns. We realized that the system can also move and generate interesting variations without actually “walking”….

Sagano

January 20, 2015

Student project of the first year Computation-based Basic Design I studio at İstanbul Bilgi University Faculty of Architecture. The contextual background is based on “Arboriform” which aimed to drive students’ design research process. Here is a quote from the student’s presentation: …Many of us do not believe and even do not want to believe in the compatibility of natural phenomena with things done by humans. Nature eliminates unfitted environmental factors while generating new potentialities from it. In our project, “symbiosis”, “tropism”, “branching”, “holding”, “rooting”…

Mesh

January 20, 2015

This year’s first semester at Basic Design Studio was full of surprises. Together with Can Sucuoğlu and Birgül Çolakoğlu, we coordinated 9 student groups in their 4-week final project called “Arboriforms“.  “Arbori-” is derived from the Latin word “arbor,” meaning “tree,” and “-form” indicates a shape or form. Therefore, we can understand “arboriform” as an adjective describing something that is tree-like in appearance, structure, or form. For example, one might use the term “arboriform” to describe the branching pattern of…

A Text Effect

January 2, 2015

This is a macro exercise in Rhino, showing that Rhino is pretty much capable of automating some cool text effects. Just copy and paste the below code into the command bar of the Rhino, or open the macro editor by typing macro edit, then paste it there and press play. You’ll enter any string when prompted, then the macro handles the rest of the process. You can play with the parameters by changing the numeric values you see in the…

Seamless Patterns Revisited

January 2, 2015

Again, we revisited the seamless patterns exercise this semester. This is one of the main exercises of architectural geometry class. We expected to improve students reasoning on generative patterning while they explain their processes step by step. The key element of this exercise is the usage of compass and ruler constructions. However, we didn’t keep this rule limiting their creativity too much. In this activity, we tasked students with developing a personalized method to create custom tessellations, drawing inspiration from “Islamic patterns“….

Tetrahedral Helix and Snake Game

January 2, 2015

This is the Grasshopper definition that generates a tetrahedral helix (also called as Boerdijk-Coxeter helix) but in a funny way. This geometry is also a solution for tangent spheres. I generated the helix using Anemone components for recursion and gave it a little bit of responsiveness. I don’t know if it depends on the speed of your CPU but if it is slow enough, you’ll see the snake game of tetrahedral helix as it is driven by your input from a…

Metamorphosis

November 28, 2014

Here are some of the student works from this year’s Computation-based Basic Design Studio, centered around the captivating theme of Metamorphosis. Throughout the course, we tasked the students with pushing the boundaries of their creativity and innovation and encouraged them to construct designs that transcend conventional limitations and embody the essence of shapeshifting systematic wholes. The metamorphosis concept catalyzed their artistic exploration. Then, urged them to delve deep into the realm of design possibilities. A pivotal aspect of this studio…

Some Revit Stuff

August 19, 2014

We are back! Here are some Revit components I’ve created for a project. These and other cool downloads can be found at revitcity.com

« 1 2 3 … 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 … 55 56 57 »
  • Chapters

    • Algorithms
    • Discourses
    • Fabrications
    • Studios
  • Explore

    • All Keywords
    • Table of Contents
    • Monthly Archive
    • #space-filling
    • #rhombicosidodecahedron
    • #hyperbolic
    • #philosophy-of-language
    • #semi-regular
    • #concrete
    • #rubber
    • #tree
    • #aperiodic
    • #terrain
    • #3d-model
    • #virtual-studio
    • #mosque
    • #kangaroo
    • #vector-field
    • #anemone
    • #sandblasting
    • #music
    • #paper
    • #wittgenstein
  • Search

  • Support designcoding!

  • Enjoying designcoding? Support me on Patreon to keep it growing. Thank you!

  • copyright 2026 designcoding.net | about | privacy policy | end user license agreement