tree

2015_04_17-sedtree-th

This is a classical method of generating tree-like forms utilizing a simple command “Arc SED”. The idea is simple, as the command draws arcs using an input direction vector, so this could easily be implemented creating “smooth” composition of curves just by iteration. Actually, this has been a previous study, discussed before here, using Hoopsnake. Now, this time I’m implementing the same algorithm using Anemone and a couple of other changes.   Here is the Grasshopper definition (Anemone Components should be installed first): [GHX: 0.9.0076].

2015_01_24-group3-th

This research was very successful in achieving its intended physical performance, which was holding on to a tree its designed for (and even  near climbing up in some cases). The system is lightweight yet very powerful, holding on but not causing any harm to its “host body”, the tree. The group of students explain their project as; Commensalism is one of the symbiotic life forms, in which one of the two life forms live together and provide benefit while the other one neither provides benefit nor gets harmed. For example, […]

2012_03_14-tree-th

The method used here is inspired from a topic at the Rhino Python 101 Primer. This is a funny method on the recursive operation that creates tree-like shapes composed of arcs. These arcs are constructed by using Arc SED method, that requires start and end points and a vector that is tangent to the arc (at the start point). Therefore, overall look of a chain of these constructions create a smooth look, as all of ths arcs are tangent to previous ones. However, such constructions cannot be simulated (or at […]