sound

Points rock and roll within a predefined solution space. It should be based on a sound input of course but this is only a test to see if I can handle a timer and graph input at the same time.  I’ll modify this definition to actuate with sound.  The use of timer component gives a certain degree of randomness on the overall formation, while I start to be very discouraged with the exploratory limits of dataflow design. Here is the Grasshopper definition: [GHX:0.9.0061]. I’ve found a sound cable with small jacks on […]