Playing with 2D Metaball component in Grasshopper, I was curious about why there is no 3D Metaball component… Then I realized that in fact, 2D Metaball component is just one section of a 3D Metaball computation. Thanks to the Dataflow environment, I was able to create a serie of planes and called a theater of points from “Shortest Path” post quickly. It was a simple but very promising work of Grasshopper. As always, this is only a part of the experiences I’ve been collecting for 4 years, in order to […]