This project explains itself very well, their motivation was very different from the rest of the studio; In our Basic Design Final Project, we are inspired from Theo Jansen’s Strandbeest sculptures, and we wanted to make our arboriform kinetic. First, we made a copy model of the original kinetic sculpture for ourselves in order to observe its shape, parameters and movement patterns. We realised that the system can also move and generate interesting variations without actually “walking”. So, we decided to study from the smallest components to the whole system and produced the Dna […]
Here is another student project from the three-day workshop we’ve conducted together with Fulya Akipek and Mehmet Ali Altın. Briefly, the idea was to develop a system of cogwheels that spin together to animate an entire pattern. It was about to develop a kinetic system with a simple arduino-based setup, probably with one servo and a motion sensor. The integration of cogwheels system and the underlying pattern was an interesting research. Although it seemed very simple for a servo setup, unfortunately we couldn’t manage to calibrate the arduino and the […]
This is one of the ideas we’ve tested for the workshop “Animate Patterning“. Inspired from this work, Apart from the pattern that turns around, the torque, rotation radius and the speed of servo, weight, connection detail and number of foamboards become important inputs for this design. In the three-day workshop, one group of students interpreted this idea of using several moving layers and creating an emergent pattern at perceptual level. However their project was slightly different from this one, I’ll post their results later.
Together with Fulya Akipek and Mehmet Ali Altın, we’re conducting a 4 day workshop in Anadolu University, Eskişehir, between 1 and 4th of May. We’ll be focusing on Grasshopper + Firefly + RhinoNest (the casual trio), in order to introduce some of the basic concepts of parametric design to students. Materyal dünya, sayısal ortamın olanaklarıyla entegre edildiğinde beklenmedik performanslar açığa çıkabilir. Parametrik modelleme teknikleri, tasarımcıya tekil ürünün ötesinde olasılık setlerinin araştırılabileceği bir ortam sağlar. Bu tür olasılık setleriyle çalışmak, tasarım döngüsünde ilişkilerin tanımlanmasını gerektirir ve bu ilişkiler tasarımı sürekli aktif, […]