## deformation

This exercise was a popular one in 2015 and 2016 Architectural Geometry classes. Recently, I found these images of student works. However some of the students’ names are missing (please e-mail me if one of them is yours). I love this exercise because it is a quick and efficient way of explaining and experimenting the workflow of digital to physical production. In this particular exercise students created Rhino Macro codes to develop these 3d pattern deformations. It is a flexible exercise system with lots of options for an instructor.

Unlike classical Pattern Deformation assignment discussed here and here, this time we asked students to explore deformations by using referential systems as a secondary space. They are expected to create variations on a regular pattern only by deforming its underpinning lattice. Below are three examples of this alternative assignment. I’m thinking about improving this exercise to three dimensions, seems very easy to implement by using cage editing commands of Rhino. Selin Işıldar Serra Uludağ Mine Güvenç

One at the Center is a multiple-axes vertex deformation based on a quadrangular hyperframe, designed by David Oleson at the studio of William Huff in 1964. Below, you see the original drawing and my Grasshopper animation based on a single point attractor, creating the “one” whereever it is. It was a pleasure to read and repeat this deformation, which is a nice exercise of data tree operations and also one of the first examples I see about point attractor algorithms in design education. Here is the Grasshopper file; if you are interested; [GHX: […]

Instead of searching for an iterated and rule-based variety, this method captures instances of a spatial deformation by transforming the hyperframe. This liberates us from classical understanding of pattern deformations that are enframed within regular polygons, mostly rectangles or hexagons. Grasshopper has a built-in component to study such variety. Spatial Deform component gets vectors as inputs and transforms any given geometric object according to it. This website has also another nice use of this component. Here is the Grasshopper definition including the Islamic Pattern cluster from semi-regular tessellations, and spatial […]

Last week, first year architectural geometry course was about pattern deformations. Students are expected to familiarize with 2d drawing, transformation and control point editing commands while trying to design a deformation. After studying regular and semi-regular tessellations of the plane, they are expected to develop a reasoning on the rule-based and iterative processes. This also constructed an underpinning for Basic Design’s “Metamorphosis” study, where they have discussed about more conceptual frameworks derived from such systems. Below are some of the results from this one week exercise; Adnan Faysal Altunbozar Ayşe […]