Tetrahedron is a popular platonic solid for designers. We’ve explained how to draw them using equilateral triangles here before. Recently I’ve found (sorry, lost the web adress) a much quicker way of modeling a Tetrahedron using a cube. It’s very simple, just connecting the three opposite corners of the cube automatically makes them equal, resulting the four equal faces. Of course this time you’ll have to calculate the actual edge length, but if you use “box diagonal” command, you’ll also have opportunity to set the edge length of the tetrahedron. […]


Octahedron is a platonic solid with 8 faces of identical equilateral triangles. It has a close relationship with cube as it’s dual. In order to construct an octahedron, we first have to create a square. Main problem of drawing the square is determining the right angle (perpendicular axis) to any point in euclidean space. We’ll draw it here as a two dimensional projection. However it can also be established in three dimensions with the same method (except using spheres instead of circles). Start from any two point in the space; […]