## animation

This month became a retrospective for myself. This was my first animation, prepared for CAAD Graduate course of Ahmet Turan Köksal in 2002. It was a funny inspiration from SDF-1 of Robotech. Model of the terminal is in fact, my graduation project at YTU Faculty of Architecture in 2001. It was a bus terminal project for İstanbul modeled in AutocadR14. I mirrored it with ground plane to create the space station. Other spaceships and grape-like houses are done with Rhinoceros 3.0 (again, they were my first modeling experiences). And they are put together in […]

This definition is already explained in the post titled “animated parameters” but it is also an interesting content for studying the ways of NURBS geometry. The animation above shows a construction process of three Bezier Curves. This study may be improved as an educational exercise both in Architectural Geometry and Parametric Modeling courses. This is, of course a long definition which needs serious optimization and functional improvements such as the degree of curve and the overall composition. These might be questions in a lecture on fundamentals of Visual Programming Languages. […]

In the post of “animated parameters” we created a video file using Grasshopper’s “animate” functionality. A sequence of images are then joined together to form a video file. This time, we’ll create an animated gif image that can be played on web without even using a video player. It is a much simplier solution but however it does not have the potentials of a “real” video file such as mp4 or flv. If you own photoshop cs5, just open the first frame you’ve generated from “animate” function in Grasshopper and activate […]

We’ll use “Animate” function in Grasshopper3D to create a stop-motion animation. First, you need to determine the parameters you’ll animate, that means to define maximum-minimum values of it. In our example, we’ll be using a simple bezier curve generation algorithm. You can download it here [2011_12_21_bezier curve.ghx]. In this definition, we plan to animate one parameter that is the value of “t” between 0.0 to 1.0. This single change effects various things in the model. You may find them by studying the definition. There is a list of points moving along […]