animate form


Third and the final outcome of the Animate Patterning workshop is coordinated by Mehmet Ali. Students tried to develop a kirigami-like surface animation (which is also a good solution to my one-servo question) while they studies numerous variations. They ended up with this panel, ready to be moved by arduino; The workshop is organized together with Mehmet Ali Altın and Fulya Akipek. Students are, Murat Akırmak, Gizem Ceyhanlıer, Cem Kıyak, Bartu Can, Tuğba Levent, Seda Orhan, Gizem Gümüşkaya, Yunus Emre Boz, Rana Arslan, Kadircan Avcı, Meryem Geçimli, Mehmet Özdurak, Ayşegül […]


This was a couple of months ago, Nilüfer Kozikoğlu (TUŞPA Architecture) has offered a design for a competition, the new TV Tower in İstanbul. Her design intention was mainly focused on the spatial qualities of the observation decks and the visual interpretations on the overall shape of the tower. Interesting part of this project was the experience of a collaborative design process. Nilüfer sketched her design ideas in Rhinoceros, and I tried to implement those ideas within Grasshopper to understand and calculate her intentions. I sometimes offered some geometric solutions such […]


“There are three fundamental properties of organization in a computer that are very different from the characteristics of inert mediums such as paper and pencil: topology, time, and parameters. These three properties should be discussed, beginning with the principles of topological entities, continuing with the implications that topological forms raise for the relationship between time and shape, and concluding with a discussion of statistics and parameters that can be stored in these timed surfaces.” “The concept of an envelope of potentials either a single or a series of instances can be taken, is radically […]