Ice-Ray Revisited: Anemone Update

Further studying iteration in Grasshopper, this time, inspired by Stiny’s “Ice-Ray”ish subdivisions with Aneome, instead of Hoopsnake in the previous work.



Here is the Grasshopper definition (Requires Anemone components to be installed first): [GHX: 0.9.0076] Of course this is just an inspiration not the real scientific study Stiny has conducted (although I receive lots of emails about the previous Hoopsnake implementation; guys I’m not sure if this kind of algorithms are suitable for academic studies). Anyway this definition chooses random splitting directions of a surface for every iteration.